Xamarin.Forms
sdk
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Xamarin.Forms | sdk | |
---|---|---|
27 | 113 | |
5,629 | 2,512 | |
-0.2% | 1.8% | |
6.5 | 10.0 | |
17 days ago | 3 days ago | |
C# | C# | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Xamarin.Forms
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Have teams that migrated to Visual Studio 2022 with their Xamarin Forms app experienced a smooth transition?
The deploying is also very buggy in my project, see this post: https://github.com/xamarin/Xamarin.Forms/issues/15253
- .NET 6 Preview 5
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Xamarin in May, 2021 - Do you still have issues / bugs that need fixing and that stop you doing what you want to do?
There's some bugs in Xamarin Forms like #1600, #1879 and regressions like #10031, #11011, #13597 that have bothered me for some time.
Use CollectionView and push a page to the navigation stack after selecting an item in the collection view. Once navigated to the new page, navigate back and you cannot navigate by selecting the same item again. SelectedItem has to be set to null, I guess this is intended though, but there must be a better way?
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Generate your first Xamarin application with JHipster.NET
Xamarin.Forms >= 4.6.0
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What will be the future of Xamarin Toolkit and Xamarin Essentials in 24 months time?
There is already a PR to move Xamarin.Essentials into Xamarin.Forms
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Change the iOS Status Bar Color in Xamarin.Forms
Xamarin.Forms Pull Request 8298
sdk
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Programmatically elevate a .NET application on any platform
[DllImport("libc")] private static extern uint geteuid(); public bool IsCurrentProcessElevated() { if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows)) { // https://github.com/dotnet/sdk/blob/v6.0.100/src/Cli/dotnet/Installer/Windows/WindowsUtils.cs#L38 using var identity = WindowsIdentity.GetCurrent(); var principal = new WindowsPrincipal(identity); return principal.IsInRole(WindowsBuiltInRole.Administrator); } // https://github.com/dotnet/maintenance-packages/blob/62823150914410d43a3fd9de246d882f2a21d5ef/src/Common/tests/TestUtilities/System/PlatformDetection.Unix.cs#L58 // 0 is the ID of the root user return geteuid() == 0; }
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Swift was always going to be part of the OS
> There's definitely things they tried to improve on that... weren't really improvements. The way "assemblies" are matched in .NET is much more sophisticated- the goal there was to try to kill DLL hell. It evolved into the Global Assembly Cache, which is sort of the Windows Registry of DLLs. Not a huge fan of those bits.
The Global Assembly Cache did not make the jump to the modern .NET (Core). There was the thing called `dotnet store`, but it’s broken since .NET 6: https://github.com/dotnet/sdk/issues/24752
The assembly redirection hell has also been greatly reduced there.
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.NET Blazor
I do the same.
I have a small write-up here: https://chrlschn.dev/blog/2023/10/end-to-end-type-safety-wit...
You get end-to-end type safety (even better once you connect it to EF Core since you get it all ways to your DB).
With this setup with hot-reload (currently broken in .NET 8 [0]), productivity is really, really good. Like tRPC but with one of the most powerful ORMs out there right now.
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.NET 8 – .NET Blog
You're thinking of https://github.com/dotnet/sdk/issues/22247
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LÖVE: a framework to make 2D games in Lua
That's a twisted and wrong narrative
Unity like refers to a Editor driven approach
Unity became popular with its moonscript language (javascript like), they then ditched it to focus on C#, but what propelled unity to what it is today is the Editor driven approach, not c#, not DOTS
They are forced to transpile C# to C++ via IL2CPP as a result to target consoles/mobiles
C# is a disease when it comes to console/mobile support
It's a substantial dependency, quite heavy
And you are not free of unity like fuck ups, it's a microsoft language after all:
https://github.com/dotnet/sdk/issues/22247
And let's not forget when they changed the license of their debugger overnight to prevent people from using it in their products (jetbrains for example)
And them deprecating open source tooling to a proprietary/closed one for vscode (c# devkit)
Let's be careful when we recommend evil as an alternative to evil ;)
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Writing Python like it's Rust
Another difference you might be surprised by is that the .NET tooling by default collects various data from your system and sends it to Microsoft [1]. If you want to avoid this (and still want to use .NET) you'll have to make sure that the environment variable DOTNET_CLI_TELEMETRY_OPTOUT is set in all contexts before touching anything.
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.NET 8 is on the way! +10 Features that will blow your mind 🤯
SDK Pull Request
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Disadvantages of using F# with Mono?
Pretty sure the final file referenced here https://github.com/dotnet/sdk/issues/8742 is the one I am thinking of.
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Exploring .NET 8 Preview 3: The 7 Features You Need to Know
So, buckle up, because the .NET SDK has whipped up a spiffy new option to have an easier output path structure. Here’s the lowdown:
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error NETSDK1194 Solution
yup - https://github.com/dotnet/sdk/issues/30625
What are some alternatives?
Avalonia - Develop Desktop, Embedded, Mobile and WebAssembly apps with C# and XAML. The most popular .NET Foundation community project.
MahApps.Metro - A framework that allows developers to cobble together a better UI for their own WPF applications with minimal effort.
Gtk# - Gtk# is a Mono/.NET binding to the cross platform Gtk+ GUI toolkit and the foundation of most GUI apps built with Mono
Eto.Forms - Cross platform GUI framework for desktop and mobile applications in .NET
metroframework-modern-ui - My humble attempt to bring the new Modern UI alias Metro UI of Windows 8 to .NET Windows Forms applications.
Fluent.Ribbon - WPF Ribbon control like in Office
WPF - WPF is a .NET Core UI framework for building Windows desktop applications.
VpnHood - Undetectable Fast Portable VPN
winforms - Windows Forms is a .NET UI framework for building Windows desktop applications.
Modern UI for WPF - MUI - Modern UI for WPF
UWP Community Toolkit - The Windows Community Toolkit is a collection of helpers, extensions, and custom controls. It simplifies and demonstrates common developer tasks building .NET apps with UWP and the Windows App SDK / WinUI 3 for Windows 10 and Windows 11. The toolkit is part of the .NET Foundation.
AvalonEdit - The WPF-based text editor component used in SharpDevelop