Xamarin.Forms
Avalonia
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Xamarin.Forms | Avalonia | |
---|---|---|
27 | 254 | |
5,631 | 23,381 | |
-0.2% | 2.6% | |
6.5 | 9.9 | |
18 days ago | 6 days ago | |
C# | C# | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Xamarin.Forms
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Have teams that migrated to Visual Studio 2022 with their Xamarin Forms app experienced a smooth transition?
The deploying is also very buggy in my project, see this post: https://github.com/xamarin/Xamarin.Forms/issues/15253
- .NET 6 Preview 5
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Xamarin in May, 2021 - Do you still have issues / bugs that need fixing and that stop you doing what you want to do?
There's some bugs in Xamarin Forms like #1600, #1879 and regressions like #10031, #11011, #13597 that have bothered me for some time.
Use CollectionView and push a page to the navigation stack after selecting an item in the collection view. Once navigated to the new page, navigate back and you cannot navigate by selecting the same item again. SelectedItem has to be set to null, I guess this is intended though, but there must be a better way?
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Generate your first Xamarin application with JHipster.NET
Xamarin.Forms >= 4.6.0
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What will be the future of Xamarin Toolkit and Xamarin Essentials in 24 months time?
There is already a PR to move Xamarin.Essentials into Xamarin.Forms
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Change the iOS Status Bar Color in Xamarin.Forms
Xamarin.Forms Pull Request 8298
Avalonia
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Industrial Controller? Windows or Linux?
You might also want to look at AvaloniaUI[0] for a cross platform .NET GUI library. It is similar to WPF but much nicer to work with.
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AvaloniaUI: Create Multi-Platform Apps with .NET
Do you mean accessibility? I did notice disappointing non-native-like behaviours when I tried typing in an AvaloniaUI textbox but I'm hopeful they will manage to solve that and other issues.
For example, pressing a space will always introduce a new item in the undo/redo history [0] which isn't how native textboxes work.
[0] https://github.com/AvaloniaUI/Avalonia/blob/942901c624df73b7...
Production user here. There's no money gotchas. They're above reproach. In fact, I've received considerable free support from their devs on GitHub Issues [1].
The Avalonia business model is based on selling XPF, which runs WPF (Windows-only) apps on other platforms. That's very interesting to big corps with existing codebases.
See my comment [2]
- Too many Mac apps are being built with Electron
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Ask HN: Do you have a problem you'd pay to have taken away?
Not my comment, but relevant here "The problem with compiling Skia to WASM is you'll lose any benefits of hardware graphics acceleration on the device."
(From https://github.com/AvaloniaUI/Avalonia/discussions/6831#disc... )
- Dezvoltare aplicatie desktop
- Ask HN: How to create web, mobile, and desktop apps from a single code base?
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.NET 8 – .NET Blog
It's a bit of a hit and miss as of today. CLI, back-end and natively compiled libraries (think dll/so/dylib or even .lib/.a - you can statically link NAOT binaries into other "unmanaged" code) work best, GUI - requires more work.
Avalonia[0] and MAUI[1] have known working templates with it, but YMMV.
[0] https://github.com/lixinyang123/AvaloniaAOT / https://github.com/AvaloniaUI/Avalonia/ / honorable mention https://github.com/VincentH-Net/CSharpForMarkup
[1] https://github.com/dotnet/maui (try out with just true in csproj - it is known to work e.g. on iOS)
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One Game, by One Man, on Six Platforms: The Good, the Bad and the Ugly
For desktop, Avalonia, hands down.
Open source, powered by Skia, backed by JetBrains, and quite battle-tested at this point for small to medium-sized apps. In theory perfectly capable for enterprise as well, since it's basically a spiritual successor to WPF, which has been an industry standard for about 15 years.
They're diving into mobile and WASM well, but that's more of a recent effort and I haven't tested that yet.
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Crux: Cross-platform app development in Rust
> I don't see any other way to go trully multi platform without making separate UI for Android and iOS.
What are some alternatives?
Uno Platform - Build Mobile, Desktop and WebAssembly apps with C# and XAML. Today. Open source and professionally supported.
Introducing .NET Multi-platform App UI (MAUI) - .NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
WPF - WPF is a .NET Core UI framework for building Windows desktop applications.
Eto.Forms - Cross platform GUI framework for desktop and mobile applications in .NET
MahApps.Metro - A framework that allows developers to cobble together a better UI for their own WPF applications with minimal effort.
Gtk# - Gtk# is a Mono/.NET binding to the cross platform Gtk+ GUI toolkit and the foundation of most GUI apps built with Mono
Fluent.Ribbon - WPF Ribbon control like in Office
Windows UI Library - Windows UI Library: the latest Windows 10 native controls and Fluent styles for your applications
MudBlazor - Blazor Component Library based on Material design with an emphasis on ease of use. Mainly written in C# with Javascript kept to a bare minimum it empowers .NET developers to easily debug it if needed.
MaterialDesignInXamlToolkit - Google's Material Design in XAML & WPF, for C# & VB.Net.
Modern UI for WPF - MUI - Modern UI for WPF
Flutter - Flutter makes it easy and fast to build beautiful apps for mobile and beyond