X11
free-game
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X11 | free-game | |
---|---|---|
2 | 0 | |
104 | 64 | |
1.0% | - | |
6.8 | 0.0 | |
5 days ago | over 1 year ago | |
Haskell | Haskell | |
GNU General Public License v3.0 or later | BSD 3-clause "New" or "Revised" License |
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X11
-
Minimize(d) windows: list, open from list, open all
The instructions on https://github.com/xmonad/X11 seem fairly straightforward, so I could update. But dealing with this library is not something I remember ever doing explicitly and is not mentioned (explicitly, at least) in the instructions have followed lately for (re)installing XMonad via stack (e.g., https://github.com/xmonad/xmonad/blob/master/INSTALL.md, https://github.com/slotThe/xmonad/blob/new-tutorial/INSTALL.md or https://brianbuccola.com/how-to-install-xmonad-and-xmobar-via-stack/). In fact, for Debian systems all that is suggested is an apt install of several packages. So I'd rather not try this experiment on my own right now since, in the past, I've sometimes been left with a mess that took me a while to get out from.
free-game
We haven't tracked posts mentioning free-game yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
wayland - Core Wayland protocol and libraries (mirror)
OpenGL - Haskell bindings to OpenGL
threepenny-gui - GUI framework that uses the web browser as a display.
nehe-tuts - OpenGL NeHe tutorials converted to Haskell
GLUtil - Utility functions for working with OpenGL BufferObjects, GLSL shaders, and textures.
x11-xim - haskell library to use xim
diagrams-contrib - User-contributed extensions to diagrams
diagrams-svg - An SVG backend for diagrams
hip - Haskell Image Processing Library
vinyl-gl - Utilities for working with OpenGL's GLSL shading language and vinyl records.
freetype-simple - single line text rendering in opengles
freetype2 - My personal branch of the freetype2 source code