WolfHUD
minetest_game
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WolfHUD | minetest_game | |
---|---|---|
12 | 14 | |
471 | 1,395 | |
- | 0.8% | |
0.0 | 7.4 | |
about 1 month ago | 6 days ago | |
Lua | Lua | |
- | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
WolfHUD
- [Payday The Heist] Si vous êtes un joueur de retour, n'utilisez pas Hoxhud
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what's your personal mod list?
wolf hud https://github.com/Kamikaze94/WolfHUD
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Tips & Tricks Thursdays - PAYDAY Community Discussion Thread
Not this one: https://github.com/Kamikaze94/WolfHUD
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Upgrades, people, upgrades.
Wolfhud, you need SuperBLT too. I have Beardlib installed but am not shure if you need it. Tutorial.
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Void UI scoreboard counts all kills twice
Yeah, easiest is to use this fork since it has the fix I made for this plus some other fixes and the official version seems to be abandoned. You could also manually edit the files based on my PR but I recommend the fork.
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WolfHUD question
Wolfhud's developer seems to be taking a break, I submitted a pr to fix the issue here, but with no response from the maintainer. Someone else has forked the project and implemented that fix plus some others here though they haven't done a github release yet, so the best way to get the new code is to click the green code button in the top right and select download zip
minetest_game
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Trying to Build 5.6.1 Minetest Bare Server
#!/bin/bash # Minetest Installation Script cd /mnt/server && # Install installation dependencies apt update && apt -y install unzip wget build-essential libirrlicht-dev cmake libbz2-dev libjpeg-dev libxxf86vm-dev libsqlite3-dev libopenal-dev libcurl4-gnutls-dev libfreetype6-dev zlib1g-dev libgmp-dev libjsoncpp-dev luajit libncurses5-dev && #touch test && # Download, compile and prepare the engine wget -Osrc.zip https://github.com/minetest/minetest/archive/"${MTVERSION}".zip && unzip ./src.zip && rm ./src.zip && cd ./minetest-"${MTVERSION}" && cmake . -DRUN_IN_PLACE=TRUE -DBUILD_CLIENT=FALSE -DBUILD_SERVER=TRUE -DENABLE_GLES=OFF -DENABLE_POSTGRESQL=OFF -DENABLE_REDIS=OFF -DENABLE_SOUND=OFF -DENABLE_LEVELDB=OFF -DENABLE_SPATIAL=OFF -DIRRLICHT_INCLUDE_DIR=./lib/irrlichtmt/include && make -j$(nproc) && make package && mv ./minetest-"${MTVERSION}"-linux.tar.gz ../ && cd .. && rm -rf ./minetest-"${MTVERSION}" && tar xfz ./minetest-"${MTVERSION}"-linux.tar.gz && rm minetest-"${MTVERSION}"-linux.tar.gz && mv ./minetest-"${MTVERSION}"-linux/* ./ && rm -rf minetest-"${MTVERSION}"-linux && touch ./minetest.conf && #Download and prepare IrrlichtMt cd ./lib && wget https://github.com/minetest/irrlicht/archive/master.tar.gz && tar xf ./master.tar.gz && mv ./irrlicht-master irrlichtmt && cd .. && # Download and prepare the game cd ./games && wget -Ominetest_game.zip https://github.com/minetest/minetest_game/archive/"${MTVERSION}".zip && unzip minetest_game.zip && #rm minetest_game.zip && mv minetest_game-"${MTVERSION}" minetest_game && cd .. && # Clean up a bit rm -rf clientmods unix doc client fonts textures && # Done! echo "Installation was successfully completed!"
- The downfall of Minecraft begins...
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Needs Support With Fixing up Installation Linux Bash Script (Ubuntu)
#!/bin/bash # Minetest Installation Script cd /mnt/server && # Install installation dependencies apt update && apt -y install unzip wget build-essential g++ make libc6-dev cmake libpng-dev libjpeg-dev libirrlicht-dev libxxf86vm-dev libgl1-mesa-dev libsqlite3-dev libogg-dev libvorbis-dev libopenal-dev libcurl4-gnutls-dev libfreetype6-dev zlib1g-dev libgmp-dev libjsoncpp-dev libzstd-dev libluajit-5.1-dev libncurses-dev && #touch test && # Download, compile and prepare the engine wget -Osrc.zip https://github.com/minetest/minetest/archive/"${MTVERSION}".zip && unzip ./src.zip && rm ./src.zip && cd ./minetest-"${MTVERSION}" && cmake . -DRUN_IN_PLACE=TRUE -DBUILD_CLIENT=FALSE -DBUILD_SERVER=TRUE -DENABLE_GLES=OFF -DENABLE_POSTGRESQL=OFF -DENABLE_REDIS=OFF -DENABLE_SOUND=OFF -DENABLE_LEVELDB=OFF -DENABLE_SPATIAL=OFF && make -j$(nproc) && make package && mv ./minetest-"${MTVERSION}"-linux.tar.gz ../ && cd .. && rm -rf ./minetest-"${MTVERSION}" && tar xfz ./minetest-"${MTVERSION}"-linux.tar.gz && rm minetest-"${MTVERSION}"-linux.tar.gz && mv ./minetest-"${MTVERSION}"-linux/* ./ && rm -rf minetest-"${MTVERSION}"-linux && touch ./minetest.conf && # Download and prepare the game cd ./games && wget -Ominetest_game.zip https://github.com/minetest/minetest_game/archive/"${MTVERSION}".zip && unzip minetest_game.zip && #rm minetest_game.zip && mv minetest_game-"${MTVERSION}" minetest_game && cd .. && # Clean up a bit rm -rf clientmods unix doc client fonts textures && # Done! echo "Installation was successfully completed!"
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Help about Lua's local and global declarations
Consider the variables declared inside the function map.update_hud_flags() in https://github.com/minetest/minetest_game/blob/master/mods/map/init.lua: what does the word local do in those declarations? Could it be omitted?
What are some alternatives?
PAYDAY-2-BeardLib - PD2 Library for easier script file manipulation and mod creation
F4MP
MineOS - Home of MineOS and it's software for OpenComputers mod
WolfHUD - Payday 2 HUD
Techmino - Techmino:方块研究所唯一官方仓库(Github)
zomboid-cnd-speech - Mod for Project Zomboid which generates text (in-game speech) utilizing a number of conditions as well as some randomization to create dynamic dialogue.
SNKRX - A replayable arcade shooter where you control a snake of heroes.
Starbound-WEdit - WEdit is a tech mod that allows you to edit the world around you on a larger scale through various functions and features not present in the game.
BYTEPATH - A replayable arcade shooter with a focus on build theorycrafting.
TDOMI-Remy - An AWSW mod involving one old dragon who still owes you ice cream.
Minetest - Minetest is an open source voxel game-creation platform with easy modding and game creation