WickedEngine VS JoltPhysics

Compare WickedEngine vs JoltPhysics and see what are their differences.

JoltPhysics

A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications. (by jrouwe)
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WickedEngine JoltPhysics
9 26
5,320 5,486
- -
9.5 9.6
6 days ago 6 days ago
C++ C++
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

WickedEngine

Posts with mentions or reviews of WickedEngine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-09-19.

JoltPhysics

Posts with mentions or reviews of JoltPhysics. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-08.

What are some alternatives?

When comparing WickedEngine and JoltPhysics you can also consider the following projects:

BEPUphysics - Pure C# 3D real time physics simulation library, now with a higher version number.

tinyphysicsengine

Bullet - Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.

godot-jolt - Godot Jolt is a Godot extension that integrates the Jolt physics engine

small3dlib

SpartanEngine - A game engine with an emphasis on real-time cutting-edge solutions

rapier - 2D and 3D physics engines focused on performance.

PhysX - NVIDIA PhysX SDK

Godot - Godot Engine – Multi-platform 2D and 3D game engine

Rythe-Engine - Rythe is a data-oriented C++17 game engine built to make optimal use of modern hardware.

tinygltf - Header only C++11 tiny glTF 2.0 library

vulkan-renderer - Game engine written with C++ and Vulkan.