WaveFunctionCollapse VS dnSpy

Compare WaveFunctionCollapse vs dnSpy and see what are their differences.

WaveFunctionCollapse

Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics (by mxgmn)

dnSpy

By dnSpy
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WaveFunctionCollapse dnSpy
44 56
18,435 16,556
- -
3.7 7.6
3 months ago over 1 year ago
C# C#
GNU General Public License v3.0 or later -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

WaveFunctionCollapse

Posts with mentions or reviews of WaveFunctionCollapse. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-05-14.

dnSpy

Posts with mentions or reviews of dnSpy. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-04-19.
  • Vape v4 crack(more like ape v4)
    1 project | reddit.com/r/minecraftclients | 18 May 2022
    https://github.com/dnSpy/dnSpy/releases
  • .NET is often seen as corporate and boring – What are some interesting/cool/unique projects and people?
    26 projects | reddit.com/r/dotnet | 19 Apr 2022
    dnSpy / dnSpy The best .NET reflector (and can debug compiled assemblies!!)
  • Pathologic 2 modding?
    3 projects | reddit.com/r/pathologic | 10 Apr 2022
    Sooo, P2 modding is not very well documented so far - what I know is that it's easy to replace things like textures and sounds using AssetStudio and UABE together. The dialogue and many of the gameplay files are in plaintext or XML, and can be edited freely (once you know what they do). Furthermore, you can use DNSpy to edit the .net files included with the game (this is how the published mod Bound Again added effects to items, IIRC).
  • How CO helped my pops evade 500K of weekly tax revenue
    1 project | reddit.com/r/CitiesSkylines | 12 Feb 2022
    It might be possible to create a mod to remove the treasury penalty, but I end up using dnSpy to patch Assembly-CSharp.dll (EconomyManager.SimulationStepImpl) to remove the treasury penalty. I now get 500k+ more in tax revenue.
  • How I hacked Hearthstone
    3 projects | reddit.com/r/hearthstone | 7 Feb 2022
    dnSpy. Also read the post!
  • [GUIDE] Inscryption Mod Development
    1 project | reddit.com/r/inscryption | 17 Jan 2022
    To make a mod for the game, you first need to be capable of reverse engineering it. For code examination, use a C# decompilation tool like DnSpy. By using this tool to open the game's code, which resides in \Inscryption_Data\Managed\Assembly-CSharp.dll, you can view the code written for the game. This is absolutely critical for any mod. You cannot edit code that you cannot see.   I also recommend having other tools to examine the game. A tool like uTinyRipper allows you to effectively export the entire game, and with a simple drag and drop it becomes a Unity project. Note: This version of the game is completely broken. It does not work at all, and cannot be made to. This is just a helpful visual aide, so you know how scenes are laid out and what objects are where. Don't bother trying to make it run in the Unity editor, as this is a waste of time.   Editor scripts can also be used to export assets directly from the Unity Editor, and the Unity Editor will also be necessary to convert any new assets that come with your mod into asset files which can be loaded at runtime. Other tools, like DevXDevelopment, AssetStudio, and UABE can also be useful, but this is the minimum you need to get up and going.
  • DnSpy shipping malware?
    1 project | reddit.com/r/dotnet | 9 Jan 2022
    Do you know if you downloaded it from the official repository or somewhere else? It is here: https://github.com/dnSpy/dnSpy
  • Compiling .NET into Native
    2 projects | reddit.com/r/dotnet | 8 Jan 2022
    However, this is at the cost of inadequate security and performance. Decompilers for .NET (such as DnSpy) is so good that an attacker can get almost the exact source code from a .NET executable. Obfuscation would be an easy fix to this — a great example is "virtualization," where the original MSIL code is encrypted, and during runtime, it is decrypted and executed.
  • Is there a way to decompile unity 3D games?
    3 projects | reddit.com/r/Unity3D | 10 Dec 2021
    for decompiling Assembly-CSharp you can use dnSpy - https://github.com/dnSpy/dnSpy
  • Synapse laggy profile switching
    1 project | reddit.com/r/razer | 29 Nov 2021
    Using a program like dnSpy you can open .net executables and read/modify the code. You might need to launch it as admin in order to save the file.

What are some alternatives?

When comparing WaveFunctionCollapse and dnSpy you can also consider the following projects:

Fody - Extensible tool for weaving .net assemblies

dnSpy-Unity-mono - Fork of Unity mono that's used to compile mono.dll with debugging support enabled

de4dot - .NET deobfuscator and unpacker.

Mono.Cecil - Cecil is a library to inspect, modify and create .NET programs and libraries.

ILSpy - .NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!

AssetRipper - GUI Application to work with engine assets, asset bundles, and serialized files

Aspect Injector - AOP framework for .NET (c#, vb, etc)

ASP.NET Core - ASP.NET Core is a cross-platform .NET framework for building modern cloud-based web applications on Windows, Mac, or Linux.

ILRepack - Open-source alternative to ILMerge

Gt.SubProcess - A library to run sub-processes on .net

NConcern - NConcern .NET AOP Framework

v2ray-core - A platform for building proxies to bypass network restrictions.