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Help with creating maps from cellular automata
1 project | reddit.com/r/proceduralgeneration | 24 Jun 2022
Check this out: https://github.com/mxgmn/WaveFunctionCollapse
Procedural Generation Methods?
2 projects | reddit.com/r/gamedev | 23 Jun 2022
(Simplified) Wave Function Collapse Function
2 projects | reddit.com/r/gamemaker | 17 Jun 2022
I didn't fully understand how WFC worked, even after reading the technical description of it here: https://github.com/mxgmn/WaveFunctionCollapse. I just tried to reverse-engineer it to the best of my ability.
Gameplay-centric world/scene generation methods?
2 projects | reddit.com/r/proceduralgeneration | 12 Jun 2022
Screenshots of my Wave Form Collapse Tile Map Generation project
1 project | reddit.com/r/pygame | 5 Jun 2022
I am making a fan made Arcane Ascension game
2 projects | reddit.com/r/ClimbersCourt | 2 Jun 2022
I don't know about these tools (came across yesterday). Might help with some autogenerated art: https://github.com/mxgmn/WaveFunctionCollapse and https://github.com/mxgmn/MarkovJunior
MarkovJunior: Probabilistic PL based on pattern matching and constraint prop
2 projects | news.ycombinator.com | 1 Jun 2022
This is from the same person who created the generative technique "Wave Function Collapse".  There are plenty of beautiful explanations and walk throughs by video game designers in its application on yt. 
I looked at a lot of modern architecture and made a generator of modern houses
3 projects | reddit.com/r/generative | 1 Jun 2022
Partition the space into nicely overhanging blocks with WFC.
Generating random Modern Houses with rewrite rules
2 projects | reddit.com/r/gamedev | 1 Jun 2022
Good question! They flicker because the state in these voxels isn't completely determined. Rather they are in a superposition of different options. This is a visualization of the WaveFunctionCollapse algorithm. Here is an example with more flickering: https://youtu.be/PWyQ8Xy_lic
Generating random Modern Houses - an example from MarkovJunior, a probabilistic language based on pattern matching and constraint propagation, that I made in C#!
2 projects | reddit.com/r/csharp | 1 Jun 2022
Oh, I learned to do this for years. It uses an algorithm that I published in 2016, and then I worked on MarkovJunior for several years on and off, and this ModernHouse example is the most advanced example I have. Tips: find your passion and dedicate some time and effort to it =) Thanks!
Plex Users with over 50TB+ of Media, what backups do you have in place?
2 projects | reddit.com/r/PleX | 3 Dec 2021
If I'm forced to convert and I can't find a reasonably priced option I'll be buying some more drives and using SnapRaid (as my server is Windows) + Elucidate for the GUI.
2 projects | reddit.com/r/HomeServer | 18 Aug 2021
https://github.com/Smurf-IV/Elucidate Scroll down :)
My very basic home server. Just upgraded It to UnRaid😁. Like it so far
1 project | reddit.com/r/HomeServer | 3 Mar 2021
Any alternative to snapraid for DrivePool?
1 project | reddit.com/r/DataHoarder | 26 Feb 2021
What are some alternatives?
iron-snapraid - Secure docker image for running snapraid.
eShopOnContainers - Cross-platform .NET sample microservices and container based application that runs on Linux Windows and macOS. Powered by .NET 6, Docker Containers and Azure Kubernetes Services. Supports Visual Studio, VS for Mac and CLI based environments with Docker CLI, dotnet CLI, VS Code or any other code editor.
DeBroglie - DeBroglie is a C# library implementing the Wave Function Collapse algorithm with support for additional non-local constraints, and other useful features.
snapraid - A backup program for disk arrays. It stores parity information of your data and it recovers from up to six disk failures
dnSpy-Unity-mono - Fork of Unity mono that's used to compile mono.dll with debugging support enabled
snapraid-aio-script - The definitive all-in-one SnapRAID script. Diff, sync, scrub are things of the past. Manage SnapRAID and much, much more!
OpenFK - An open source replacement for the U.B. Funkeys executable.
texture-synthesis - 🎨 Example-based texture synthesis written in Rust 🦀
Raylib-cs - C# bindings for raylib, a simple and easy-to-use library to learn videogames programming
v2ray-core - A platform for building proxies to bypass network restrictions.
MakeMeAdmin - Make Me Admin is a simple, open-source application for Windows that allows standard user accounts to be elevated to administrator-level, on a temporary basis.