Warewolf VS unity-ui-manager

Compare Warewolf vs unity-ui-manager and see what are their differences.

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Warewolf unity-ui-manager
0 3
266 83
0.4% -
2.9 0.0
11 days ago almost 3 years ago
C# C#
GNU Affero General Public License v3.0 The Unlicense
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Warewolf

Posts with mentions or reviews of Warewolf. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning Warewolf yet.
Tracking mentions began in Dec 2020.

unity-ui-manager

Posts with mentions or reviews of unity-ui-manager. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-02-21.

What are some alternatives?

When comparing Warewolf and unity-ui-manager you can also consider the following projects:

NServiceBus - Build, version, and monitor better microservices with the most powerful service platform for .NET

UnityLibrary - :books: Library of all kind of scripts, snippets & shaders for Unity

scriptable-events - Simple and extensible event system for Unity Engine, implemented via scriptable objects

Hangfire - An easy way to perform background job processing in .NET and .NET Core applications. No Windows Service or separate process required

Kafka Client

MassTransit - Distributed Application Framework for .NET

RabbitMQ.NET - RabbitMQ .NET client for .NET Standard 2.0+ and .NET 4.6.2+

UnityRecyclingListView - A fast scrolling list component for Unity UI which recycles its child elements

SO-Architecture-BoilerPlate - A boilerplate for creating modular architectures using Scriptable Objects in Unity projects.

PrimeTween - PrimeTween is a high-performance, allocation-free animation library for Unity. Animate anything with just one line of code, tweak all animation properties directly from the Inspector, and create complex animation sequences. No runtime memory allocations, ever.

ml-agents - The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.

ScriptableObject-Architecture - Makes using Scriptable Objects as a fundamental part of your architecture in Unity super easy