Open-Source Vulkan C++ API VS OpenVDB

Compare Open-Source Vulkan C++ API vs OpenVDB and see what are their differences.

Open-Source Vulkan C++ API

Open-Source Vulkan C++ API (by KhronosGroup)

OpenVDB

OpenVDB - Sparse volume data structure and tools (by AcademySoftwareFoundation)
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Open-Source Vulkan C++ API OpenVDB
36 55
2,888 2,388
1.6% 1.6%
9.1 8.7
6 days ago 8 days ago
C++ C++
Apache License 2.0 Mozilla Public License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Open-Source Vulkan C++ API

Posts with mentions or reviews of Open-Source Vulkan C++ API. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-05.

OpenVDB

Posts with mentions or reviews of OpenVDB. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-11-04.

What are some alternatives?

When comparing Open-Source Vulkan C++ API and OpenVDB you can also consider the following projects:

Ogre 3D - scene-oriented, flexible 3D engine (C++, Python, C#, Java)

GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

Skia - Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.

urho3d - Game engine

Irrlicht - An automatically updated mirror of the Irrlicht SVN repository on sourceforge

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

OpenSubdiv - An Open-Source subdivision surface library.

DirectXTK - The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++

OpenSceneGraph - OpenSceneGraph git repository

magnum - Lightweight and modular C++11 graphics middleware for games and data visualization