Open-Source Vulkan C++ API VS GLFW

Compare Open-Source Vulkan C++ API vs GLFW and see what are their differences.

Open-Source Vulkan C++ API

Open-Source Vulkan C++ API (by KhronosGroup)

GLFW

A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input (by glfw)
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Open-Source Vulkan C++ API GLFW
17 35
2,137 8,508
1.9% 1.9%
9.2 9.0
9 days ago 12 days ago
C++ C
Apache License 2.0 zlib License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Open-Source Vulkan C++ API

Posts with mentions or reviews of Open-Source Vulkan C++ API. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-05-14.

GLFW

Posts with mentions or reviews of GLFW. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-12.

What are some alternatives?

When comparing Open-Source Vulkan C++ API and GLFW you can also consider the following projects:

SDL - Simple Directmedia Layer

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

glad - Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs.

Skia - Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.

OpenSceneGraph - OpenSceneGraph git repository

Ogre 3D - scene-oriented, flexible 3D engine (C++, Python, C#, Java)

urho3d - Cross-platform 2D and 3D game engine

OpenVDB - OpenVDB - Sparse volume data structure and tools

OpenSubdiv - An Open-Source subdivision surface library.

magnum - Lightweight and modular C++11 graphics middleware for games and data visualization