Vortice.Windows VS Veldrid

Compare Vortice.Windows vs Veldrid and see what are their differences.

Vortice.Windows

.NET bindings for Direct3D12, Direct3D11, WIC, Direct2D1, XInput, XAudio, X3DAudio, DXC, Direct3D9 and DirectInput. (by amerkoleci)
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Vortice.Windows Veldrid
5 12
944 2,398
- 1.2%
7.3 5.7
about 1 month ago 4 days ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Vortice.Windows

Posts with mentions or reviews of Vortice.Windows. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-09-09.
  • Seriously WTF C++?
    3 projects | /r/ProgrammerHumor | 9 Sep 2022
    There are quite a lot actually, even if we ignore engines and frameworks (though some of them are quite low level). Some of the biggest are Silk.NET, Vortice.Windows, SharpDX (the last one is dead but it still should work well).
  • What's the fastest way to get pixel data from a Bitmap?
    6 projects | /r/csharp | 29 Sep 2021
    In C#, that means you'll need something like Vortice.Windows or Silk.NET. If you just want WIC (and not a bunch of DirectX stuff, there's also a plain old WIC interop library. And if you don't mind a well-tested, yet end-of-life library, there's SharpDX.
  • 3D Graphics Component
    2 projects | /r/csharp | 19 Sep 2021
    These days, you're better off with Vortice.Windows or Silk.NET.
  • DirectX in NativeAOT
    1 project | /r/csharp | 21 Jun 2021
    For those looking for an alternative to SharpDX, Vortice.Windows is an option.
  • How do you manipulate individual pixels in C#?
    4 projects | /r/csharp | 25 Dec 2020
    Microsoft has refused to support it. There have been community-made managed wrappers for DirectX, but SlimDX died years ago and SharpDX was abruptly abandoned and its github archived in early 2019. There's a new one called Vortice that seems to be trying to pick up where SharpDX left off.

Veldrid

Posts with mentions or reviews of Veldrid. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-17.

What are some alternatives?

When comparing Vortice.Windows and Veldrid you can also consider the following projects:

SharpDX

Silk.NET - The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.

OpenTK - The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.

DirectN - Direct interop Code for .NET Framework, .NET Core and .NET 5+ : DXGI, WIC, DirectX 9 to 12, Direct2D, Direct Write, Direct Composition, Media Foundation, WASAPI, CodecAPI, GDI, Spatial Audio, DVD, Windows Media Player, UWP DXInterop, WinUI3, etc.

ImGui.NET - An ImGui wrapper for .NET.

SlimDX - Automatically exported from code.google.com/p/slimdx

The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

TerraFX - A framework for developing multimedia-based applications.

Win2D - Win2D is an easy-to-use Windows Runtime API for immediate mode 2D graphics rendering with GPU acceleration. It is available to C#, C++ and VB developers writing apps for the Windows Universal Platform (UWP). It utilizes the power of Direct2D, and integrates seamlessly with XAML and CoreWindow.

DeBroglie - DeBroglie is a C# library implementing the Wave Function Collapse algorithm with support for additional non-local constraints, and other useful features.

Helix Toolkit - Helix Toolkit is a collection of 3D components for .NET.