VkFFT VS wgpu

Compare VkFFT vs wgpu and see what are their differences.

VkFFT

Vulkan/CUDA/HIP/OpenCL/Level Zero/Metal Fast Fourier Transform library (by DTolm)
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VkFFT wgpu
37 194
1,440 10,846
- 3.4%
8.1 9.9
27 days ago about 9 hours ago
C++ Rust
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

VkFFT

Posts with mentions or reviews of VkFFT. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-08-02.

wgpu

Posts with mentions or reviews of wgpu. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-02.

What are some alternatives?

When comparing VkFFT and wgpu you can also consider the following projects:

kompute - General purpose GPU compute framework built on Vulkan to support 1000s of cross vendor graphics cards (AMD, Qualcomm, NVIDIA & friends). Blazing fast, mobile-enabled, asynchronous and optimized for advanced GPU data processing usecases. Backed by the Linux Foundation.

vulkano - Safe and rich Rust wrapper around the Vulkan API

rust-gpu - 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧

tauri - Build smaller, faster, and more secure desktop applications with a web frontend.

cuda-samples - Samples for CUDA Developers which demonstrates features in CUDA Toolkit

glow - GL on Whatever: a set of bindings to run GL anywhere and avoid target-specific code

rocFFT - Next generation FFT implementation for ROCm

xNVMe - Portable and high-performance libraries and tools for NVMe devices as well as support for traditional/legacy storage devices/interfaces.

bevy - A refreshingly simple data-driven game engine built in Rust

ROCm - AMD ROCm™ Software - GitHub Home [Moved to: https://github.com/ROCm/ROCm]

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.