VideoUIKit-iOS
swift-corelibs-foundation
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VideoUIKit-iOS | swift-corelibs-foundation | |
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11 | 17 | |
63 | 5,180 | |
- | 0.6% | |
3.6 | 8.8 | |
11 months ago | 2 days ago | |
Swift | Swift | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
VideoUIKit-iOS
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Create a Voice Changing Video Call App with SwiftUI
Let’s start with a new, single-view iOS project. Create the project in Xcode, choosing SwiftUI for the interface, and then add the Agora UIKit package.
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Adding Video Chat or Live Streaming to Your Website in 5 lines of Code Using the Agora Web UIKit
We’re looking forward to your contributions. If you have a feature request, please open a pull request. If you find a bug, please report it on GitHub issues. We also have similar UIKits for Android, iOS, React Native, and Flutter, so be sure to check those out as well.
- Create a video call iOS app in a few lines of code with Agora’s UIKit!
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Is there information/comparison available to find out which live stream SDK is good for long run
We made some swift libraries to make integration super easy with swift package manager and our UIKit. I'm the main developer working on the iOS/macOS UIKit and have tried to make it super easy to use: https://github.com/AgoraIO-Community/iOS-UIKit https://www.agora.io/en/blog/quickstart-with-agora-uikit-for-ios/
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UIViewControllerRepresentable - Delegates and Coordinators
I was actually just testing out your UIKit repository earlier today! Glad to see you're active on here. I had some issues getting the local/remote videos to render and I gave up too quickly. I'll try it out again. (P.S. I think there might be a bug on line 62 of this file. The checkForPermissions func is asking for additional parameters).
- CocoaPod for adding video chat to any app
- Developing a group video chat app
- New framework that uses Agora with iOS + macOS, so you can easily make a video chat app
- What’s everyone working on this month? (March 2021)
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No code suggestion for self hosted chat app
iOS UiKit Repo which includes a detailed guide within the Wiki: Setup Guide.
swift-corelibs-foundation
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Mixing Swift and C++
a : https://github.com/apple/swift-corelibs-foundation/blob/main...
I wouldn't want to be the guy relying on this table advancement for this project. The fact that they're rewriting it in pure swift probably says a lot about the quality of the current approach.
b: makes absolutely no difference from a developer perspective. if you want to run threads in swift you're going to use gcd.
c: my take with all apple software tech has been to wait until they've dogfooded their own tech long enough to make it useable. Worked very well for me so far, thank you very much.
- Roast my supposedly impressive iOS developer resume
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Apple Announces Full Swift Rewrite of the Foundation Framework
Correction: rewrite of PARTS of Foundation
There already was an open-source project to rewrite ALL of foundation, but it had stalled on the shores of having to re-implement everything:
https://github.com/apple/swift-corelibs-foundation
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Apple's Swift rewrite of its Foundation framework will be open source
The (shitty) old Linux implementation has been on GitHub for years.
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There is no “software supply chain”
Sigh... The traditional argument is that every dependency is of the same quality and trustworthiness of the language Standard Library.
If I use the SL, then I should also have no problem using some lashed-up chimera that has a dependency hierarchy that spans three continents.
Like I said, I'll do things my way.
For the record, here's a peek at some of the "worthless" packages that I use in my own work: https://github.com/RiftValleySoftware
Also, for the record, here's the Swift Foundation Library: https://github.com/apple/swift-corelibs-foundation
It has plenty of open issues: https://github.com/apple/swift-corelibs-foundation/issues
If every dependency chain can match these, yhen I'll be open to considering them.
As it is, I do use the occasional external package, but I'm picky.
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A Completely Open-Source Implementation of Apple Code Signing and Notarization
CoreFoundation is (partially?) open-source and cross-platform now: https://github.com/apple/swift-corelibs-foundation
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Show HN: Particles – the URL contains the whole program code
Partly this is doable because although RFC 2616 specifies a max URL length of 2048 bytes, most browsers allow much longer, with Chrome and Firefox allowing at least 64k chars (that's what they'll display but it seems like more is happily processed), while Safari allows URL strings up to 2GB in size[1]!
[1] https://github.com/apple/swift-corelibs-foundation/blob/b23d...
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What is missing in the Swift ecosystem?
Regarding your point #3, Swift does indeed have an open-source cross-platform implementation of Foundation. swift-corelibs-foundation
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Is "import Foundation" always required in Swift code?
Foundation is open source and (mostly) works on Linux. What else do you want to see “opened up?”
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Apple’s use of Swift and SwiftUI in iOS 15
Foundation is not the standard library of Swift. Swift has its own standard library that is bundled with the language on all platforms that are supported.
And Foundation itself isn't written in Swift, a good portion is written in C.
> A significant portion of the implementation of Foundation on Apple platforms is provided by another framework called CoreFoundation (a.k.a. CF). CF is written primarily in C and is very portable. Therefore we have chosen to use it for the internal implementation of Swift Foundation where possible. As CF is present on all platforms, we can use it to provide a common implementation everywhere.
https://github.com/apple/swift-corelibs-foundation/blob/main...