wine
humble-lumpia
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wine | humble-lumpia | |
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74 | 3 | |
1,115 | 13 | |
4.0% | - | |
10.0 | 0.0 | |
1 day ago | 4 months ago | |
C | Shell | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
wine
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Did Ubisoft just break Ubisoft Connect when using Linux/Wine/Proton?
Much like it did before this commit.
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GE-Proton8-1 Released
Both Proton and Wine are open-source, there's not much to be gained by trapping any possible development to only folks working at Valve when there are thousands would happily help for free, on top of those Valve already pays.
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Any idear when Proton 8 will be released ?
Valve doesn't use upstream Wine. They use their own fork: https://github.com/ValveSoftware/wine
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For those wondering about Diablo 4 beta launching today
The 'No GPU Found' error is caused by https://github.com/ValveSoftware/wine/commit/51ce414a1f41fcaa415c4d3b4edd6b96ba711a35
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is there a way to spoof a direct x version ?
Here is a github issue that describe it better https://github.com/ValveSoftware/wine/issues/177
- New Proton Experimental Update fixes the 2K and Ubisoft launchers not working on the Steam Deck
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Ubisoft just broke their games on Linux desktop and Steam Deck
Looks like Proton Experimental just fixed it. https://github.com/ValveSoftware/wine/commit/ae2fad7338cc2f914536469656448ecb5fdcf294
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GE-Proton7-44 Released
I'm pretty sure Eggroll is reffering to this Gnome 43 specific ALT+TAB fix which was merged in Proton Experimental last week: https://github.com/ValveSoftware/wine/pull/169
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Anno 1800 Multiplayer Error
A solution is in progress. Give it a few weeks, or build Proton yourself. https://github.com/ValveSoftware/wine/issues/172
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How to debug Cyberpunk 2077 crash in Wine?
Then, if you managed to attach gdb, source this script and run lsf. After that let the game continue until you hit the crash and you should be able to get a backtrace with symbols (don't forget to use a radv build with debug symbols left in.
humble-lumpia
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Proton-6.14-GE-1 released
I am using humble-lumbia and for me it is a straight forward script.
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Valve just said they plan on having EVERY windows game playable on linux by the time the Deck launches this year.
I found a neat tool that manages the installation for me and made things a lot easier https://github.com/chuck-flowers/humble-lumpia. If you have access to the AUR, the package has additional details about the dependencies, including what is required vs optional and why you would want the optional ones. If you don't have access to the AUR, you will need to install any dependencies manually from the GE documentation
- Humble-Lumpia Proton-GE Manager
What are some alternatives?
wine-ge-custom - My custom build of wine, made to use with lutris. Built with lutris's buildbot.
docs
wine-tkg - Wine source generated by the wine-tkg build system. See wine-tkg-config.txt for config.
Proton - Compatibility tool for Steam Play based on Wine and additional components
gamescope - SteamOS session compositing window manager [Moved to: https://github.com/ValveSoftware/gamescope]
Magpie - English Translation of Magpie
FidelityFX-FSR - FidelityFX Super Resolution
proton-ge-custom - Compatibility tool for Steam Play based on Wine and additional components
vkd3d-proton - Fork of VKD3D. Development branches for Proton's Direct3D 12 implementation.
optimus-manager - A Linux program to handle GPU switching on Optimus laptops.
Magpie - An all-purpose window upscaler for Windows 10/11.
ProtonUp-Qt - Install and manage GE-Proton, Luxtorpeda & more for Steam and Wine-GE & more for Lutris with this graphical user interface.