VTerminal VS Litiengine

Compare VTerminal vs Litiengine and see what are their differences.

VTerminal

A new Look-and-Feel (LaF) for Java, which allows for a grid-based display of Unicode characters with custom fore/background colors, font sizes, and pseudo-shaders. Originally designed for developing Roguelike/lite games. (by Valkryst)
Our great sponsors
  • WorkOS - The modern identity platform for B2B SaaS
  • InfluxDB - Power Real-Time Data Analytics at Scale
  • SaaSHub - Software Alternatives and Reviews
VTerminal Litiengine
5 9
75 694
- 1.9%
7.5 8.8
about 1 month ago 24 days ago
Java Java
Apache License 2.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

VTerminal

Posts with mentions or reviews of VTerminal. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-11-18.

Litiengine

Posts with mentions or reviews of Litiengine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-24.
  • Java swing turn based roguelike game loop advice
    2 projects | /r/roguelikedev | 24 May 2023
    Have you looked at https://litiengine.com/ code? Its an interesting little pure java AWT based engine. You could see how they are doing their game loop.
  • Insert witty harvesting joke here
    2 projects | /r/ludumdare | 11 Jan 2023
    Tired of all the vaguely ambiguous harvesting references? Just want to take your mind off of all the comfy farming games? How about some old-school shooty fun in space? Star ReaperZ is an arcade space shoot-‘em-up made with our very own open source Java 2D game engine LITIENGINE. We didn’t have the full weekend at our disposal, so we had to cut some corners with graphics and audio, but all in all, you will have a great time harvesting innocent galaxies! Check out the game HERE!. Oh, and of course the game is open source!
  • Is there anything like PICO-8 for Java?
    4 projects | /r/pico8 | 22 Sep 2022
    From a quick search this is the main java engine i found: Litirngine
  • GC Progress from Java 8 to 17
    11 projects | news.ycombinator.com | 24 Nov 2021
    For native binaries, we now have https://www.graalvm.org/reference-manual/native-image/, but it probably doesn't yet work nicely with game frameworks? Not sure.

    There are some engines, frameworks: https://jmonkeyengine.org/, https://litiengine.com/, https://libgdx.com/, https://www.lwjgl.org/.

    But I have no real experience with any of those.

  • How to fix - Warning: source release 11 requires target release 11
    2 projects | /r/IntelliJIDEA | 21 Sep 2021
    so I am trying Litiengine (https://litiengine.com/), but the problem is, I am getting this error everytime I wanna build project... I tried everything what I found on the internet, but it didn't help so far... New project has the same issue, when I changed sdk (15), the error was the same, just not 11, but 15...
  • Java game
    1 project | /r/learnprogramming | 29 Jun 2021
    Google is your friend. Search terms "Java 2d game engine": https://litiengine.com/
  • Learn to build a Roguelike game in Scala
    6 projects | /r/scala | 29 Jun 2021
  • Java
    1 project | /r/gamedev | 24 Feb 2021
    LibGDX is often recommended, but I'm also aware of FXGL and LITIENGINE.

What are some alternatives?

When comparing VTerminal and Litiengine you can also consider the following projects:

bracket-lib - The Roguelike Toolkit (RLTK), implemented for Rust.

libGDX - Desktop/Android/HTML5/iOS Java game development framework

Minestom - 1.20.4 Lightweight Minecraft server

FXGL - Java / JavaFX / Kotlin Game Library (Engine)

milkman - An Extensible Request/Response Workbench

LWJGL - LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.

bowler-script-kernel - The CLI and API layer for the Bowler ScriptingEngine and all its dependant libraries.

jMonkeyEngine - A complete 3-D game development suite written in Java.

ksuid - K-Sortable Globally Unique IDs for Java

jbox2d - a 2d Java physics engine, native java port of the C++ physics engines Box2D and LiquidFun

Axes-Armour-Ale - A fantasy, ASCII dungeon crawler for Windows, Linux & OSX

Mini2Dx - A high-level cross-platform 2D game development API