VTerminal
Litiengine
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VTerminal | Litiengine | |
---|---|---|
5 | 9 | |
75 | 694 | |
- | 1.9% | |
7.5 | 8.8 | |
about 1 month ago | 24 days ago | |
Java | Java | |
Apache License 2.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
VTerminal
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Any suggestions for good open source Java codebases to study(With below criteria)?
You could check out my name generation library and another library that I wrote to give Swing a terminal Look-and-Feel
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Learning - Guidance on creating my own Import Library.
This is one of my projects which is set up with JitPack and Maven. I can include it in any other project by adding it as a dependency to that project's Maven pom.xml file.
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Your cool open source libraries
VTerminal - A new Swing LaF which allows for a grid-based display of Unicode characters with custom fore/background colors, font sizes, and pseudo-shaders.
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Sharing Saturday #352
VTerminal
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ASCII roguelike project
The library is VTerminal. The master branch contains all of the older AWT-based code and the 2020.11 branch contains all of the newer Swing-based code. Although it's mostly done and working, I'm holding off pushing the full rewrite in 2020.11 to master until I can get more documentation written for it.
Litiengine
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Java swing turn based roguelike game loop advice
Have you looked at https://litiengine.com/ code? Its an interesting little pure java AWT based engine. You could see how they are doing their game loop.
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Insert witty harvesting joke here
Tired of all the vaguely ambiguous harvesting references? Just want to take your mind off of all the comfy farming games? How about some old-school shooty fun in space? Star ReaperZ is an arcade space shoot-‘em-up made with our very own open source Java 2D game engine LITIENGINE. We didn’t have the full weekend at our disposal, so we had to cut some corners with graphics and audio, but all in all, you will have a great time harvesting innocent galaxies! Check out the game HERE!. Oh, and of course the game is open source!
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Is there anything like PICO-8 for Java?
From a quick search this is the main java engine i found: Litirngine
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GC Progress from Java 8 to 17
For native binaries, we now have https://www.graalvm.org/reference-manual/native-image/, but it probably doesn't yet work nicely with game frameworks? Not sure.
There are some engines, frameworks: https://jmonkeyengine.org/, https://litiengine.com/, https://libgdx.com/, https://www.lwjgl.org/.
But I have no real experience with any of those.
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How to fix - Warning: source release 11 requires target release 11
so I am trying Litiengine (https://litiengine.com/), but the problem is, I am getting this error everytime I wanna build project... I tried everything what I found on the internet, but it didn't help so far... New project has the same issue, when I changed sdk (15), the error was the same, just not 11, but 15...
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Java game
Google is your friend. Search terms "Java 2d game engine": https://litiengine.com/
- Learn to build a Roguelike game in Scala
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Java
LibGDX is often recommended, but I'm also aware of FXGL and LITIENGINE.
What are some alternatives?
bracket-lib - The Roguelike Toolkit (RLTK), implemented for Rust.
libGDX - Desktop/Android/HTML5/iOS Java game development framework
Minestom - 1.20.4 Lightweight Minecraft server
FXGL - Java / JavaFX / Kotlin Game Library (Engine)
milkman - An Extensible Request/Response Workbench
LWJGL - LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.
bowler-script-kernel - The CLI and API layer for the Bowler ScriptingEngine and all its dependant libraries.
jMonkeyEngine - A complete 3-D game development suite written in Java.
ksuid - K-Sortable Globally Unique IDs for Java
jbox2d - a 2d Java physics engine, native java port of the C++ physics engines Box2D and LiquidFun
Axes-Armour-Ale - A fantasy, ASCII dungeon crawler for Windows, Linux & OSX
Mini2Dx - A high-level cross-platform 2D game development API