VRCMods
GenZ-Save-File-Editor
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VRCMods | GenZ-Save-File-Editor | |
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6 | 1 | |
245 | 11 | |
- | - | |
4.9 | 0.0 | |
about 1 year ago | about 3 years ago | |
C# | C# | |
GNU General Public License v3.0 only | MIT License |
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VRCMods
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What is some mods that improve performance
link
- Game Devs
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Stop excusing your bad behavior by hiding behind disabled people.
https://github.com/knah/VRCMods Here's a link to their VRChat mod repo. It shows that the vast majority of mods have been asked for for years. Keep in mind, knah is only one developer who was able to implement all of these features.
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VRChat bans all mods, leaving disabled players and community feeling abandoned
Another one that comes to mind - though the company would tell you it's hard/impossible, there was a mod that fixed avatar self scaling (for avatars with that feature) in such a way that perspective and tracking points were correctly adjusted (you know, like in all the other social VR platforms). Here it is. It's not a very large mod.
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VRChat is being review bombed to hell and back after anti-cheat announcement
Devs yelling "dont use mods" for a game where people use mods to fix features game lacks (here is one example with features like limiting people's avatars complexity so other people with weaker machines don't get lagged to hel) just shows how hard they are disconnected from their actual audience tho
GenZ-Save-File-Editor
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Save Editor?
There's a GitHub link for a save editor, but the Nexus page for it is no longer available. Does anybody have the most recent version available? The only reason is because I want to play with the Experimental weapons, but don't have enough time to farm for them.
What are some alternatives?
VRCMelonAssistant - Simple VRChat Mod Installer
Standard-Toolkit - An update to Component factory's krypton toolkit to support .NET Framework 4.6.2 - 4.8.1 to .NET 6 - 8
VRC-Mods - Repo for my VRC Mods
vrperfkit - VR Performance Toolkit
RibbonWinForms - An Office Ribbon Control for .NET WinForms
vrc3cvr - Convert your VRChat SDK3 avatar to ChilloutVR.
ReactiveUI - An advanced, composable, functional reactive model-view-viewmodel framework for all .NET platforms that is inspired by functional reactive programming. ReactiveUI allows you to abstract mutable state away from your user interfaces, express the idea around a feature in one readable place and improve the testability of your application.
PhysBone-Converter - Converts PhysBones to DynamicBones to the best of my capability
naps2 - Scan documents to PDF and more, as simply as possible.
Gibbed.LetUsClingTogether - Tools & code for use with Tactics Ogre: Let Us Cling Together remake for PSP and its multi-platform remaster Tactics Ogre: Reborn.