Rack
Minis
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Rack | Minis | |
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156 | 10 | |
3,960 | 543 | |
0.4% | - | |
8.6 | 0.0 | |
2 days ago | 3 months ago | |
C++ | C# | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Rack
- VCV Rack – The Eurorack Simulator
- Ambient improvisation with DIY modular synth and electric guitar
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Would you guys recommend buying Nexus for a beginner
VCV Rack - Modular Synth
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Ask HN: Comment here about whatever you're passionate about at the moment
> It’s haven’t bought any Modular’s yet but I’m really looking forward to getting into other on the new year.
The former is libre and gratis, runs as a standalone or plugin and in the browser!! and is based on the latter.
Ther former has a libre and gratis standalone version, the plugin version is non-gratis.
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Ask HN: Whats the modern day equivalent of 80s computer for kids to explore?
A music synthesizer. It's a pathway to learning electronics, music, and the nature of sound. There are cheap kits, cheap synths, lots of kinds of synths, and there are much more complicated and expensive systems you can grow into. You can get software synths also, VCV Rack is a free though complex one:
However I'd recommend an inexpensive hardware one with real knobs you can turn, like one of the Korg Volca series:
https://www.korg-volca.com/en/
Recording the sounds can lead into exploring all the concepts and gear involved in recording and mixing music. It's not mutually exclusive with doing other things also, you can play with both synths and computers and being involved with something artistic can add dimensions to and an escape from the nature of classwork/work.
Some other suggestions: gardening, high voltage electronics (with lots of supervision), electronics, photography, movie making, ham radio (gnu radio), show lighting systems (there's more than disco lights, robotics is involved), robotics, acoustic instruments (guitar, piano, flute, drums), sensors (you don't necessarily have to know electronics, get a data logger with built in sensors), weather monitoring/forecasting, hydraulic systems (with supervision), wood working, metal working, 3D printing, bird watching, painting, minibikes/small engines.
- What Is the Future of the DAW?
- Good eurorack learning resources for a complete beginner?
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I love synthesizers, but I suck at synthesis and sound design?
What really opened my eyes was the Nord Micromodular; it taught me what I just described. It showed me how limited other synths were - but that limitation was a trade-off because it's much faster to make something on a fixed-structure synth than on a modular, in most cases. Nowadays, you can use https://vcvrack.com/ instead of a small limited box that needs Windows 98 to run the editor on.
- Should I pull the trigger?
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Long time Cubase user who is leaving a more traditional electronic workflow to modular hardware... Bitwig seems to be the DAW more for this style possibly? Any opinions first hand?
Also I would suggest the paid version of VCV rack which works as a VST too ( the free version is just stand alone ) Expecially when experimenting with modular ( believe me, it can save you a fortune whilst you learn what different modules do ) I would also recommend Omri Cohens Youtube channel for learning this too.
Minis
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Developers of free to play games with no ads or any source of revenue, why?
there's even an existing MIDI plugin for Unity's new Input System, so things are pretty easy if you just want to use a MIDI controller as input for your game: https://github.com/keijiro/Minis
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Help using MIDI keyboard as input in Unity
Never used it before, but for Minis by Keijiro, the NoteCallback.cs example seems like a good place to start.
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How should I go about balancing a roguelike combat system where the weapons are instruments that fire to the rhythm (not beat) of a song?
https://github.com/keijiro/Minis -a midi plugin for unity
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Does anyone have a recommended free library/asset for implementing Midi?
For MIDI input from devices (for example for using a MIDI controller to control your game) take a look at this: https://github.com/keijiro/Minis
- What is the best/easiest way to play sounds as close as a daw would do in Unity?
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New Input System
I'm trying to learn VFX / Shader Graphs and am using the midis asset (super intuitive) for controlling parameters over midi which is made for the the new input system. I can get multiple inputs recognized and visualized with the the input visualizer samples that come with the Input Manager as the Unity Input System instructs despite them not working as intended or at all in the project.
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DigiScape - Forest: An interactive installation made with Unity3D <3
💡I used Keijiro Takahashi's Minis on the connection between Midi controller and Unity. The latest version of Unity's Input System is highly recommended!
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Launchpad Input And Output Solutions?
I've been using the midi input system by Keijiro Takahashi (https://github.com/keijiro/Minis) but it doesn't support midi output for light effects. is there anything else I could use?
- how could make a game that uses a MIDI controller
What are some alternatives?
Cardinal - Virtual modular synthesizer plugin
drywetmidi - .NET library to read, write, process MIDI files and to work with MIDI devices
BespokeSynth - Software modular synth
rtmidi - A set of C++ classes that provide a common API for realtime MIDI input/output across Linux (ALSA & JACK), Macintosh OS X (CoreMIDI) and Windows (Multimedia)
BespokeSynth - Software modular synth [Moved to: https://github.com/BespokeSynth/BespokeSynth]
ConvertHero - Tool for automatically placing tempo markers in CloneHero .chart files, and for converting MIDI files to CloneHero .chart files.
zynthian-sys - System configuration scripts & files for Zynthian.
videolab
curriculum - The open curriculum for learning web development
OmniMIDI - A software MIDI synthesizer for professional use.
DaisySP - A Powerful DSP Library in C++
OSCRouter - UNOFFICIAL - Simple UDP/TCP packet router for Mac and Windows, with optional OSC specific options