urho3d VS Irrlicht

Compare urho3d vs Irrlicht and see what are their differences.

Irrlicht

An automatically updated mirror of the Irrlicht SVN repository on sourceforge (by zaki)
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urho3d Irrlicht
20 1
3,955 413
1.4% -
8.1 0.0
7 days ago over 2 years ago
C++ C++
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

urho3d

Posts with mentions or reviews of urho3d. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-03-05.

Irrlicht

Posts with mentions or reviews of Irrlicht. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing urho3d and Irrlicht you can also consider the following projects:

Ogre 3D - scene-oriented, flexible 3D engine (C++, Python, C#, Java)

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

Open-Source Vulkan C++ API - Open-Source Vulkan C++ API

Horde3D - Horde3D is a small 3D rendering and animation engine. It is written in an effort to create an engine being as lightweight and conceptually clean as possible.

Atomic Game Engine - The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript

rbfx - Game engine with (optional) C# support and WYSIWYG editor.

OpenSceneGraph - OpenSceneGraph git repository

magnum - Lightweight and modular C++11 graphics middleware for games and data visualization

raylib - A simple and easy-to-use library to enjoy videogames programming