Unwrap VS AudioKit

Compare Unwrap vs AudioKit and see what are their differences.


Learn Swift interactively on your iPhone. (by twostraws)


Audio synthesis, processing, & analysis platform for iOS, macOS and tvOS (by AudioKit)
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Unwrap AudioKit
87 9
2,272 10,422
- 0.8%
0.0 6.1
5 months ago 25 days ago
Swift Swift
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.


Posts with mentions or reviews of Unwrap. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-31.
  • Ask HN: What Are You Learning?
    11 projects | news.ycombinator.com | 31 Mar 2024
    Happy too! So my main resource is Hacking With Swift (https://www.hackingwithswift.com), specifically the 100 days of SwiftUI Course. It takes you over Swift and SwiftUI. I've paired this with the official Swift site (https://www.swift.org) so I can dig into the language more, and Apple Documentation where appropriate to get used to using the tools.

    In terms of finding it, it was a bit of a shot in the dark. I did some poking around and this popped up the most, specifically because I was looking for iOS specific materials. I'm sure if you want to make cross platform apps there's probably a whole host of great resources!

  • SwiftUI - Row of Buttons Acting As One
    3 projects | dev.to | 19 Mar 2024
    Thanks to Paul Hudson at Hacking With Swift, I recently learned that what I thought was a bug in SwiftUI is actually a feature. Paul says in one of his 100 Days of SwiftUI videos - which I highly highly recommend for anyone wanting to learn Swift and/or SwiftUI - even the most experienced iOS developers are often gobsmacked by this quirk of the code. I knew right away what he was talking about - I had encountered it myself, turned in a feedback report to Apple, and found a work-around. But according to Paul, it's not a bug, it's a feature! He encourages his viewers to spread the word, so that's what I'm doing.
  • Ask HN: Good Resources to Learn iOS Development
    1 project | news.ycombinator.com | 25 Jul 2023
    The two I can think off of the top of my head are Paul Hudson's web site https://www.hackingwithswift.com and the old Ray Wenderlich site which is now called Kodeco https://www.kodeco.com/home.

    Another good resource is Standford's CS193p - Developing Applications for iOS using SwiftUI which is online at https://cs193p.sites.stanford.edu.

    Should be more than enough to get started.

  • Where to Learn MacOS Development - everything is about iOS - how did you learn?
    1 project | /r/swift | 13 Jul 2023
    Paul Hudson is pretty good at not forgetting the Mac: Hacking With Swift but TBH things are pretty similar, sometimes you need to replace UI... with NS... and import another framework but if you have something in mind to build for the Mac just start doing it, the rest will come.
  • Hacking with Swift - Day 0
    1 project | /r/u_heavy_on_the_lettuce | 6 Jul 2023
    Hacking with Swift website has a lot of resources (https://www.hackingwithswift.com
  • Ask HN: Advice on Starting a YouTube Channel?
    2 projects | news.ycombinator.com | 10 Jun 2023
    disclaimer: no channel, just an observer

    Is YouTube the only medium you're considering?

    For business, my understanding is that people now find success mainly though multi-channel and upgrade channels, so you would have some shorts/tic-toks, substack, instagram, twitter, ... (Which suggests some IDE support for the various artifacts being repurposed...) The goal seems to be to convert ~0.5% of the free folks to the $200 upsell: the batch of books, the online course (esp. if constantly updated). See e.g., Kat Norton, https://www.hackingwithswift.com, ...

    While my personal preference runs to no-fluff-just-stuff, success seems to lie in motivating people with each step, with curiosity and enthusiasm, in part because that targets people who want to do X, but find themselves blocked (in part from frustration, loneliness, ...). It's probably a lot easier to unblock people who are just confused and frustrated, than to give focused people real insight. It may be more valuable as well, to lift all boats.

  • 📣 Apollo will close down on June 30th. Reddit’s recent decisions and actions have unfortunately made it impossible for Apollo to continue. Thank you so, so much for all the support over the years. ❤️
    43 projects | /r/apolloapp | 8 Jun 2023
    Anything Paul Hudson (https://www.hackingwithswift.com)
  • Job offered to pay me to learn Swift as the only iOS developer. What's an ideal route for me to take to learn?
    1 project | /r/iOSProgramming | 8 Jun 2023
    Hacking with Swift. is free and comprehensive.
  • Recommendations to learn iOS app development?
    1 project | /r/ExperiencedDevs | 7 Jun 2023
    1 project | /r/MacOS | 3 Jun 2023
    Check out Hacking With Swift it’s what I used to get started


Posts with mentions or reviews of AudioKit. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-12-30.

What are some alternatives?

When comparing Unwrap and AudioKit you can also consider the following projects:

swift-corelibs-foundation - The Foundation Project, providing core utilities, internationalization, and OS independence

EZAudio - An iOS and macOS audio visualization framework built upon Core Audio useful for anyone doing real-time, low-latency audio processing and visualizations.

ios-oss - Kickstarter for iOS. Bring new ideas to life, anywhere.

AudioPlayer - AudioPlayer is syntax and feature sugar over AVPlayer. It plays your audio files (local & remote).

Publish - A static site generator for Swift developers

SwiftySound - SwiftySound is a simple library that lets you play sounds with a single line of code.

SwiftShield - 🔒 Swift Obfuscator that protects iOS apps against reverse engineering attacks.

MusicKit - A framework for composing and transforming music in Swift

ACHNBrowserUI - Animal Crossing New Horizon companion app in SwiftUI

Beethoven - :guitar: A maestro of pitch detection.

BreadBuddy - Recipe scheduler for iOS

JUCE - JUCE is an open-source cross-platform C++ application framework for desktop and mobile applications, including VST, VST3, AU, AUv3, LV2 and AAX audio plug-ins.