UnityNativeScripting VS MyBox

Compare UnityNativeScripting vs MyBox and see what are their differences.

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UnityNativeScripting MyBox
2 4
1,291 1,765
- -
0.0 8.0
about 3 years ago 13 days ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

UnityNativeScripting

Posts with mentions or reviews of UnityNativeScripting. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-01-21.
  • C++ and game engines
    4 projects | /r/cpp | 21 Jan 2021
    Regarding Unity and C++, this might be worth of look https://github.com/jacksondunstan/UnityNativeScripting

MyBox

Posts with mentions or reviews of MyBox. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-25.

What are some alternatives?

When comparing UnityNativeScripting and MyBox you can also consider the following projects:

UnityOctree - A dynamic, loose octree implementation for Unity written in C#

frida-il2cpp-bridge - A Frida module to dump, trace or hijack any Il2Cpp application at runtime, without needing the global-metadata.dat file.

AssetRipper - GUI Application to work with engine assets, asset bundles, and serialized files

Microsoft.Unity.Analyzers - Roslyn analyzers for Unity game developers

unity-webxr-export - Develop and export WebXR experiences using Unity WebGL

MixedReality-WebRTC - MixedReality-WebRTC is a collection of components to help mixed reality app developers integrate audio and video real-time communication into their application and improve their collaborative experience

santorini-unity-minimax - Artificial Intelligence with Minimax algorithm in Santorini board game in Unity (C#)

discord-rpc-csharp - C# custom implementation for Discord Rich Presence. Not deprecated and still available!

resharper-unity - Unity support for both ReSharper and Rider

Il2CppAssemblyUnhollower - A tool to generate Managed->IL2CPP proxy assemblies

Bullet - Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.