UnityNativeScripting VS MixedReality-WebRTC

Compare UnityNativeScripting vs MixedReality-WebRTC and see what are their differences.

MixedReality-WebRTC

MixedReality-WebRTC is a collection of components to help mixed reality app developers integrate audio and video real-time communication into their application and improve their collaborative experience (by microsoft)
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UnityNativeScripting MixedReality-WebRTC
2 7
1,291 726
- -
0.0 3.1
about 3 years ago about 2 years ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

UnityNativeScripting

Posts with mentions or reviews of UnityNativeScripting. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-01-21.
  • coding c++ with unity
    1 project | /r/unity | 11 Jan 2023
    For Unity, either use https://docs.unity3d.com/Manual/NativePlugins.html with a bit of C# or you could try: https://github.com/jacksondunstan/UnityNativeScripting but i have no experience in this plug in.
  • C++ and game engines
    4 projects | /r/cpp | 21 Jan 2021
    Regarding Unity and C++, this might be worth of look https://github.com/jacksondunstan/UnityNativeScripting

MixedReality-WebRTC

Posts with mentions or reviews of MixedReality-WebRTC. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-11-09.
  • Introduction to WebRTC for Unity Developers
    1 project | dev.to | 23 Apr 2024
    Mixed Reality Toolkit-WebRTC (MRTK-WebRTC) from Microsoft: Although it has been marked as deprecated, MRTK-WebRTC still continues to receive positive feedback from users for its functionality. It is designed to support real-time communication in mixed-reality applications and provides audio and video streaming capabilities. Despite its deprecated status—which warrants caution concerning future maintenance and updates—MRTK-WebRTC could still be a suitable choice for projects where its features meet the developers' needs and where the absence of ongoing official support is not an issue.
  • Got the error: Failed to create device track source for WebcamSource
    1 project | /r/HoloLens | 7 Dec 2022
    I new on this tech, and try to learn on it. I practice by using demo tutorial but got the error from VideoChatDemo tutorial ( com.microsoft.mixedreality.webrtc.samples ). this github release
  • [Pion/WebRTC] Try reading Answer messages 1 (msid-semantic, ssrc)
    1 project | dev.to | 20 Jul 2022
    microsoft/MixedReality-WebRTC(https://github.com/microsoft/MixedReality-WebRTC)
  • 为什么MixedReality-WebRTC提供的例子无法显示本地画面?
    1 project | /r/HoloLens | 10 Jul 2022
    The latest resource I downloaded from Releases · microsoft/MixedReality-WebRTC · GitHub :
  • I'm Joining Rainway 🚀
    3 projects | dev.to | 9 Nov 2021
    Hello, I'm Ben Greenier. You might know me from my WebRTC work at Microsoft, where I helped create and improve things like Mixer, browserd, early versions of winrtc, and MixedReality-WebRTC. I also had a chance to work on closed-source software directly with external engineering teams to solve all kinds of problems, though I primarily focused on those in the real-time media space. I chose to leave Microsoft in June 2021 to decompress after a challenging stint working on Microsoft Teams. I wanted to build some tech to help make creating games more approachable, and take some time to figure out what I wanted to do next. I also had the extreme privilege to be able to actually do that, so I did.
  • MRTK WebRTC-HoloLens development
    1 project | /r/HoloLens | 29 Apr 2021
    Right now, I think the only viable option is to try with the WebRTC sample from Microsoft at this link:https://github.com/microsoft/MixedReality-WebRTC but I am really lost on how I can build and deploy the app.
  • Discord style voice chat? Web Rtc c# .net 5
    1 project | /r/csharp | 19 Mar 2021
    You may want to look at the Microsoft.MixedReality.WebRTC library which includes a C++/C#(Core and Unity) implementations as well as links to tutorials.

What are some alternatives?

When comparing UnityNativeScripting and MixedReality-WebRTC you can also consider the following projects:

UnityOctree - A dynamic, loose octree implementation for Unity written in C#

FFMpegCore - A .NET FFMpeg/FFProbe wrapper for easily integrating media analysis and conversion into your C# applications

frida-il2cpp-bridge - A Frida module to dump, trace or hijack any Il2Cpp application at runtime, without needing the global-metadata.dat file.

winrtc - The WinRTC project hosts everything needed to build apps with interoperable real time communications for modern Windows. It brings the power of WebRTC to modern Windows apps written in C#, C++ and VB. WinRTC enables real-time voice calling, video chat and data functionality (file transfer etc.) with web browsers via WebRTC.

AssetRipper - GUI Application to work with engine assets, asset bundles, and serialized files

Unity-iOS-Android-SecretManager-Sample - EncryptedSharedPreferences および Keychain Services を Unity から利用する Unity サンプルプロジェクト

MyBox - MyBox is a set of attributes, tools and extensions for Unity

YoloDetectionHoloLens-Unity - Object detection on the HoloLens through streaming PV camera frames to a companion PC, processing those using a YOLO framework, and returning the bounding box data which is rendered using Unity.

discord-rpc-csharp - C# custom implementation for Discord Rich Presence. Not deprecated and still available!

Lasp - Low-latency Audio Signal Processing plugin for Unity

resharper-unity - Unity support for both ReSharper and Rider

HoloLens2-Machine-Learning - Using deep learning models for image classification directly on the HoloLens 2.