UnityLibrary VS com.unity.netcode.gameobjects

Compare UnityLibrary vs com.unity.netcode.gameobjects and see what are their differences.

com.unity.netcode.gameobjects

Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer. (by Unity-Technologies)
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UnityLibrary com.unity.netcode.gameobjects
1 10
3,585 2,058
2.4% 1.2%
4.2 8.5
6 months ago 9 days ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

UnityLibrary

Posts with mentions or reviews of UnityLibrary. We have used some of these posts to build our list of alternatives and similar projects.

com.unity.netcode.gameobjects

Posts with mentions or reviews of com.unity.netcode.gameobjects. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-08.

What are some alternatives?

When comparing UnityLibrary and com.unity.netcode.gameobjects you can also consider the following projects:

delaunator-sharp - Fast Delaunay triangulation of 2D points implemented in C#.

Mirror - #1 Open Source Unity Networking Library

libplanet - Blockchain in C#/.NET for on-chain, decentralized gaming

Client-Side-Prediction - Experiments with Client-Side prediction using unity and Mirror

UniTask - Provides an efficient allocation free async/await integration for Unity.

LiteNetLib - Lite reliable UDP library for Mono and .NET

unity-ui-manager - :ticket: A Simple UI Manager for rapid prototyping and ease of collaboration

com.unity.multiplayer.samples.coop - A small-scale cooperative game sample built on the new, Unity networking framework to teach developers about creating a similar multiplayer game.

UnityOctree - A dynamic, loose octree implementation for Unity written in C#

VoiceChatManager - An SCP: SL plugin which allows to record players' voice chat and play custom audios globally or in the proximity of a specific position or player.

unity-aseprite-importer - An aseprite-file importer for unity written in C#, built upon the experimental AssetImporter API

SimpleUnityTCP - 🖧 Simple Unity Project to show how TCP communication are builded in C# without multi-threading or Unity network (Unet) involved.