Ultimate-TF2-Visual-Fix-Pack
tf2-patches
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Ultimate-TF2-Visual-Fix-Pack | tf2-patches | |
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16 | 5 | |
171 | 206 | |
- | 1.9% | |
2.5 | 7.3 | |
7 months ago | 3 months ago | |
C++ | ||
- | GNU General Public License v3.0 or later |
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Ultimate-TF2-Visual-Fix-Pack
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So are there any quality of life mods for tf2?
There are many, take a look at the visual fixpack for one example.
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For this summer update, why don't we hold Valve to their "Community Fixes" portion and try to get TC2's fixes added in?
That would be another community made fix compilation, The Ultimate TF2 Visual Fix Pack
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Ultimate Visual Fix Pack's flame particles
Link to mod download: https://github.com/agrastiOs/Ultimate-TF2-Visual-Fix-Pack/releases/tag/v1.0-rc3
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Ultimate Visual Fix Pack flamethrower comparison
FYI, link to the latest release with installation instructions.
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Anyone who uses custom viewmodels, help?
I've found this usually happens for me when joining any server that uses sv_pure while I have custom files. All casual games use sv_pure so if it doesn't happen on any community servers then that could be why you're crashing. I've found some others here and here who have also noticed this issue in TF2 in the past.
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Why does tf2 look worse now than it did on release
Here's a link to the mod I use, fixes the lighting and also some other visual bugs: https://github.com/agrastiOs/Ultimate-TF2-Visual-Fix-Pack
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I need help with turning a mod source into a vpk file
I know how to turn a file into vpk but every time I try to drag This onto vpk.exe but It doesn't create a vpk. Is there any way to fix this?
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tf2 community fixes can become official! (sorry for russian language)
See also the Default HUD Fixes (works in Casual, just a HUD) (Workshop link) and Ultimate Visual Fix (doesn't work in Casual).
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my custom fire particles isn't working
and this one (https://github.com/agrastiOs/Ultimate-TF2-Visual-Fix-Pack) fire particles doesnt work, but the custom explosion does
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(Major Bug Fix & Optimization Update Idea) The Pest Control Update!
Ultimate TF2 Visual Fix Pack: https://github.com/agrastiOs/Ultimate-TF2-Visual-Fix-Pack
tf2-patches
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Meme collected from Twitter
They did recently added community fixes from mastercoms and makaroffilya in the March 1st and March 20th update. So I'm 100% certain that they'll add plenty of fixes from Team Comtress 2 (which is now TF2 Patches) and probably whatever they'll find from the workshop for this summer update.
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[Hobby Scuffles] Week of March 6, 2023
Late update to my previous comment on Team Fortress 2, but Valve managed to address the game breaking issues facing Mann vs Machine as well as numerous other glitches fairly quickly which is nice. More interestingly, and what I was hoping to see a little more explanation on but it looks like that won't happen, Valve has added numerous new Steam Workshop tags for the game including "Community Fixes", and implemented a few patches from community developers such as Mastercoms. The latter is best known for her documentation of numerous glitches and bugs on various games and, for TF2, the development of Team Comtress 2: a mod based on the 2017 source code leak that addresses numerous performance issues and glitches as a proof of concept and to submit to Valve. She's spent years working on and documenting fixes for the spaghetti code that TF2 is built on, and to see her directly referenced is promising. Add in the new community fixes tag, which is already filled with small patches and improvements, and it looks like the company may be moving towards community developed patches for the game?
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Update!!!!!
You're thinking of Team Comtress 2 (now appearently renamed to tf2-patches). Mastercomfig is a config also made by mastercoms, but it is something completely different.
- For this summer update, why don't we hold Valve to their "Community Fixes" portion and try to get TC2's fixes added in?
What are some alternatives?
mastercomfig - A modern customization framework for Team Fortress 2
comfig-fortress - A fun TF2 server experiment focusing on game balance and reliability
Source-1-Games - Source 1 based games such as TF2 and Counter-Strike: Source
LeySourceEngineProxyServ - Ley Proxy Servers for Source engine servers - Zyre. Think of cloudflare but for source engine and with geo-cast based server ping enhancing for free. I've created this tool to A. protect my servers by hiding their real IP entirely. The only visible IPs will be the node IPs. And B. to artifically enhance the ping on the server list of source servers to get more players to join. Unlike anycast this does not have any costs besides your server costs. It avoids duplicates by only letting the location geographically closest (latitude, longtitude) respond to the user. This could potencially be enhanced by using e.g. automatic detection of nodes being down/up or automatic IP switching combined with GSLT to basically make your servers non ddosable.
team-comtress-2 - Team Fortress 2, but with a lot of fixes, QoL improvements and performance optimizations! [Moved to: https://github.com/mastercomfig/tf2-patches]
CmdMenuGenerator - A generator for efficient creation of recursively-nested voicemenus for commands.
TF2HUD.Fixes - Bug fixes and minor visual improvements to the default Team Fortress 2 HUD.
cool-source - Modified Source Engine