URP_ShaderGraphCustomLighting
UnityURP-AnimeStyleCelShader
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URP_ShaderGraphCustomLighting | UnityURP-AnimeStyleCelShader | |
---|---|---|
3 | 1 | |
488 | 112 | |
- | - | |
3.1 | 0.0 | |
about 1 year ago | about 1 year ago | |
HLSL | HLSL | |
MIT License | MIT License |
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URP_ShaderGraphCustomLighting
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It’s real
what book? I just found a git repo for lighting functions and these are so hard to find via google I sometimes feel like how come google find the correct r34 but not "urp shader light functions"
- Passing custom light data to shaders
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How do I get the Shadow strength in shader graph?
Example here: https://github.com/Cyanilux/URP_ShaderGraphCustomLighting
UnityURP-AnimeStyleCelShader
What are some alternatives?
UnityURPToonLitShaderExample - A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
BrimsonFX - Image and video processing shaders for ReShade (convolutions, GPU Horn-Schunk/Lucas-Kanade, etc.)
Noisy-Nodes - Adds various noise generation nodes to Unity Shader Graph, including 3D noise nodes.
HdrpVatExample - VAT (Vertex Animation Texture) with Unity Shader Graph and Visual Effect Graph
bShaders - Video playback Effects/Filters (DirectX .hlsl pixel shaders, mpv .hook)
URP_GrassGeometryShader - Example of a Grass Geometry Shader for Unity, Universal Render Pipeline. Based on https://github.com/IronWarrior/UnityGrassGeometryShader
unity-URP-2.5D-lit-shader - 2D Lit Sprite shader for 2.5D art style using an orthographic camera 🖤
NoiseShader - Noise shader library for Unity
ACLS-Shader-1.0 - ACLS (older 1.0). Unity HLSL VR ready "Toony/PBR hybrid" avatar shader for VRCHAT and similar platforms. Built with game industry standard toony appearances and adaptive to vrchat render constraints and reactive to common incorrect user generated map lighting.
UnityVoxelMeshGPU - GPU voxel mesh generation and drawing in Unity HDRP
MMDGenshin - Shader written for MMD to replicate the visual style of Genshin Impact