URP_GrassGeometryShader VS UnityURPUnlitScreenSpaceDecalShader

Compare URP_GrassGeometryShader vs UnityURPUnlitScreenSpaceDecalShader and see what are their differences.

URP_GrassGeometryShader

Example of a Grass Geometry Shader for Unity, Universal Render Pipeline. Based on https://github.com/IronWarrior/UnityGrassGeometryShader (by Cyanilux)

UnityURPUnlitScreenSpaceDecalShader

Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP (by ColinLeung-NiloCat)
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URP_GrassGeometryShader UnityURPUnlitScreenSpaceDecalShader
1 1
57 1,164
- -
1.8 0.0
over 3 years ago over 1 year ago
HLSL ShaderLab
MIT License MIT License
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URP_GrassGeometryShader

Posts with mentions or reviews of URP_GrassGeometryShader. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-07-11.

UnityURPUnlitScreenSpaceDecalShader

Posts with mentions or reviews of UnityURPUnlitScreenSpaceDecalShader. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-04-13.

What are some alternatives?

When comparing URP_GrassGeometryShader and UnityURPUnlitScreenSpaceDecalShader you can also consider the following projects:

unity-fbm-clouds - FBM Parallax Clouds for Unity build-in render pipeline.

TestbedHDRP - Testbed project for Unity HDRP (High Definition Render Pipeline)

UnityURPToonLitShaderExample - A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP

3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

URP_ShaderGraphCustomLighting - Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline

URP-LWRP-Shaders - A Collection of Shader For URP(LWRP) Render Pipeline

NoiseShader - Noise shader library for Unity

driven-decals - A mesh-based PBR decal system for Unity's universal render pipeline.

URP-Simple-Per-Object-Motion-Blur - A simple implementation of a Per-object motion blur effect for Unity URP (v14+)

Click-Decal-Shader - A simple pulsing circle decal shader for Unity's Universal Render Pipeline version 12.1.6 or later.

SimpleURPToonLitOutlineExample - SimpleURPToonLitOutlineExample

unity-color-palettes - A system to keep UnityEngine.Graphic colors consistent throughout a project.