URP_GrassGeometryShader VS NoiseShader

Compare URP_GrassGeometryShader vs NoiseShader and see what are their differences.

URP_GrassGeometryShader

Example of a Grass Geometry Shader for Unity, Universal Render Pipeline. Based on https://github.com/IronWarrior/UnityGrassGeometryShader (by Cyanilux)

NoiseShader

Noise shader library for Unity (by keijiro)
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URP_GrassGeometryShader NoiseShader
1 2
57 1,056
- -
1.8 0.0
over 3 years ago almost 3 years ago
HLSL HLSL
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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URP_GrassGeometryShader

Posts with mentions or reviews of URP_GrassGeometryShader. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-07-11.

NoiseShader

Posts with mentions or reviews of NoiseShader. We have used some of these posts to build our list of alternatives and similar projects.
  • Using noise inside a compute shader?
    1 project | /r/Unity3D | 4 Nov 2022
    Hello! I'm working on a terrain generation project in Unity and I'm now at the point where I want to input some noise functions to get a nice output, however Unity has no built in noise function that I can use from within the shader! Even the intrinsic noise() function, which is pretty much exactly what I'm looking for, can't be used here for some reason. I know that this package by keijiro is often recommended for this sort of thing, however the installation instructions are very vague and I have no idea still how to import and use it. If anyone has any tips on either installing this library or creating noise some other way I would love to hear them.
  • Looking for a library of noise/shader texture
    1 project | /r/gamedev | 28 Jan 2021
    If you can code shaders, there are a lot of excellent noises here: https://github.com/keijiro/NoiseShader

What are some alternatives?

When comparing URP_GrassGeometryShader and NoiseShader you can also consider the following projects:

unity-fbm-clouds - FBM Parallax Clouds for Unity build-in render pipeline.