URP_GrassGeometryShader
Eyeball
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URP_GrassGeometryShader | Eyeball | |
---|---|---|
1 | 1 | |
57 | 68 | |
- | - | |
1.8 | 4.1 | |
about 3 years ago | over 3 years ago | |
HLSL | HLSL | |
MIT License | - |
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URP_GrassGeometryShader
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Working on a infinite procedural generated game!
Grass geometry shader! I used this repository https://github.com/Cyanilux/URP_GrassGeometryShader and modified it to fit my expectations.
Eyeball
What are some alternatives?
unity-fbm-clouds - FBM Parallax Clouds for Unity build-in render pipeline.
UnityURPToonLitShaderExample - A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
URP_ShaderGraphCustomLighting - Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline
URP-Simple-Per-Object-Motion-Blur - A simple implementation of a Per-object motion blur effect for Unity URP (v14+)
NoiseShader - Noise shader library for Unity
SimpleURPToonLitOutlineExample - SimpleURPToonLitOutlineExample
Krbv - Colorful tunnel with Unity VFX Graph
ShaderGraphExamples - Simple examples of Unity shader graphs.
VfxCrystal - A small VFX sketch with Unity VFX Graph
VfxGraphModeling - Procedural modeling with Unity VFX Graph