UE5VoxelTutorial
A collection of voxel mesh generation algorithms (by BLaZeKiLL)
VoxelPluginFreeLegacy
Voxel Plugin Legacy for Unreal Engine (by VoxelPlugin)
UE5VoxelTutorial | VoxelPluginFreeLegacy | |
---|---|---|
2 | 57 | |
121 | 1,609 | |
5.0% | 0.9% | |
1.4 | 5.3 | |
almost 2 years ago | 4 months ago | |
C++ | C++ | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
UE5VoxelTutorial
Posts with mentions or reviews of UE5VoxelTutorial.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-09-15.
- Voxel Terrain and more
-
Blocky or Smooth ? (Tutorial & Source Code)
Source Code - https://github.com/BLaZeKiLL/UE5VoxelTutorial
VoxelPluginFreeLegacy
Posts with mentions or reviews of VoxelPluginFreeLegacy.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-25.
-
What are the limits of blueprints?
There's also a performance question. While we can now use Blueprint nativization to convert Blueprints to C++ the result will be a fairly naive version, fast enough for most purposes but not if you're trying to push every bit of performance. This is where you're looking at making sure you're hitting things such as using the CPU cache as well as possible for an ECS system (Look at ENTT or Flecs if you want to see what they're about and why you'd want one), or a system needing to process massive amounts of data quickly such as the Voxel Plugin.
-
How can I make a procedural terrain using a seed?
There are some existing plugins, such as the voxel plugin that you can use, though keep in mind features like multiplayer are behind a paywall.
-
Is unreal/unity efficient for a voxel game that has infinite, destructible and procedural world gen (like minecraft)?
Is unreal/unity efficient? No. There is large amounts of overhead, as they were designed for other types of games. Voxels have many unique optimisations that won't be available. You'll need to do a lot of "patch-work" to the engine. This patch-work may make this overhead extremely small, and there are some very powerful projects on these engines that are efficient (e.g., Voxel Plugin). Having to ignore a lot of the a game engines features, such as physics, is a key reason people decide to just go through the extra effort of making their own game engine.
-
Showing off some interstellar travel mechanics!
Thank you! I am using the Voxel Plugin for Unreal to generate my planets, there is a free version you can play around with: https://voxelplugin.com/
-
Managed to make my first online multiplayer game with physics,ragdolls and voxel terrain all by myself! (framerate drop it's due to OBS, game runs fine) Hardest part was finding information on how to make things work, so I'll be happy to give you some hints in the comments!
I used Voxel plugin
-
What’s the best procedurally generated terrain plugin, UE5
Anyway here it is https://voxelplugin.com/ you can research all about it.
-
Are there any good voxel game engines? *Lua compatible
No one has yet mentioned VoxelPlugin for Unreal which you could use alongside a Lua Unreal plugin.
-
Is there a way to create caves in unreal engine 5.1, similar to the brushify voxel plugin?
Try https://voxelplugin.com/
-
Looking for a way to edit terrain at runtime for a viva pinata like game.
I'd look at Voxel Plugin. It supports runtime edits.
-
How do you guys create open world games
Hmmm I don't have a lot of experience with that but I used the Voxel plugin once to make a planet map and it was pretty good. There's even a free version if you don't want to invest. Most other plugins cost hundreds so that's good. It has a ton of features, check it out.
What are some alternatives?
When comparing UE5VoxelTutorial and VoxelPluginFreeLegacy you can also consider the following projects:
UE4VoxelTerrain - Unreal Engine 4: Smooth voxel terrian example
Minetest - Luanti (formerly Minetest) is an open source voxel game-creation platform with easy modding and game creation
voxels - Voxels Library - C++ library for voxel manipulation and polygonization
TileMapEditor3D - Tile map editor 3D with 3D terrains
Marching-Cubes-Terrain - Marching Cubes terrain implementation in Unity using the Job System and the Burst compiler
godot_voxel - Voxel module for Godot Engine