aseprite-scripts
aseprite
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aseprite-scripts | aseprite | |
---|---|---|
2 | 292 | |
57 | 20,786 | |
- | 1.8% | |
0.0 | 8.8 | |
about 1 month ago | 9 days ago | |
Lua | C++ | |
MIT License | - |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
aseprite-scripts
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Is there a way to save .aseprite as .psd file?
A Lua script to export from Aseprite as .psd can be found here: https://github.com/Tsukina-7mochi/aseprite-scripts/tree/master/psd . In case you encounter any issues with installing the script, there is a thread on the community forum here: https://community.aseprite.org/t/layered-file-that-i-can-import-to-and-from-photoshop-gimp/743 . I've not tried this script myself, as I don't have Photoshop, so caveat emptor.
aseprite
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Is there a place I can make pixel art cutscenes at?
bro, theres literally instructions how to in the repos root directory in a file called "INSTALL.md" lmao, heres the link, https://github.com/aseprite/aseprite/blob/main/INSTALL.md
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Is there a way to change zoom?
From what I've read in Github issues (835, 3265), the zoom levels are baked into the source code.
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[Media] Announcing Tarsila 0.1.0: Pixel art and spritesheet editor written in rust w/ egui + macroquad
That's cool! Just for the reference, Aseprite is probably the best and most popular app for doing pixel-art. It's open source and written in C++, so you can actually take ideas out of it for improvements: https://github.com/aseprite/aseprite
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My Lily58 Aurora "Mission Control" with custom laser engraved keycaps and pixel art
I used Resprite, which seems to be based on Aseprite to paint the individual frames in black and white.
- How can indie devs make 2d animations quickly, or streamline the process?
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"Copy Merged" default keybinding not working.
This might get more traction if reported to https://github.com/aseprite/aseprite/issues . If you can remember the Aseprite version on your old PC, I'd include that in the report. I'd also include the sprite's color mode (RGB, indexed, gray), even if it's ultimately not relevant. Depending on the complexity of the sprite, doublecheck whether to mention the visibility and editability of layers, or any special layer types (reference, tile map, background or group).
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Exploring the World of Indie Game Development: My Journey from Pixel Art to JavaScript Frameworks and Beyond
TLDR; As a web developer I look into what it takes to make a GBA style Pokémon game from the tools used to make Sprites (Aseprite, Tiled) to the tools available for coding the game (Phaser, GBStudio) as well as avenues for distribution (ROMs, HTML, itch.io).
- Aseprite dependencies on void linux?
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Releasing bevy_mod_aseprite, a plugin for using Aseprite animations in Bevy
I am releasing bevy_mod_aseprite, a plugin for using Aseprite animations in Bevy.
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How to implement a 2d software renderer?
So I thought why not use software rendering, mainly the reason for using software rendering is "cached software rendering" which is something that can reduce the cpu usage to almost 1% or 2% as I saw from a pixel art editor named aseprite. This program uses some sort of software rendering cause it doesn't use gpu at all and cpu usage doesn't go over 5% until screen contents are being changed to rapidly and too much.
What are some alternatives?
LibreSprite - Animated sprite editor & pixel art tool -- Fork of the last GPLv2 commit of Aseprite
Pixelorama - A free & open-source 2D sprite editor, made with the Godot Engine! Available on Windows, Linux, macOS and the Web!
piskel - A simple web-based tool for Spriting and Pixel art.
tiled - Flexible level editor
skia-binaries - Prebuilt binaries generated with GitHub Actions and downloaded from the skia-binding's build.rs script.
Chicago95 - A rendition of everyone's favorite 1995 Microsoft operating system for Linux.
Godot - Godot Engine – Multi-platform 2D and 3D game engine
kaboom.js - 💥 JavaScript game library
Mindustry - The automation tower defense RTS
synergy-core - Open source core of Synergy, the keyboard and mouse sharing tool
Phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.