Our great sponsors
Toy | fio | |
---|---|---|
38 | 30 | |
214 | 4,860 | |
- | - | |
8.4 | 9.3 | |
3 months ago | 6 days ago | |
C | C | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Toy
-
Lost my creative spark - looking for help
Over the last couple months or so, I've totally lost my creative spark. I'd been working on a web game and a programming language for 3.5 years and 1 year, respectfully, but both of them reached a point where I don't know what to do next...
-
Guide For Making a Package Manager?
Context: I've made my own programming language (Toy), and I'm currently working on a game + engine to go with it. Having some experience with npm, I realize that it might be possible to make something similar to download Toy scripts directly into a mods folder in the game.
-
Manager keeps dissing languages other than C
Funnily enough, I'm working on a custom scripting language implemented in C. Given how slow Python is, I couldn't implement my lang in it.
-
The Great Filter for programming languages?
People need to promote their langs more - get them out there, you know? Usage is the only way they'll survive.
-
Supporting GCC and MSVC at the same time
So I've made my own scripting language called Toy. It was built primarily in a WSL environment, using GCC - the problem is, I also want to support MSVC out of the box. I think it works pretty well as is, with a Visual Studio project provided alongside some makefiles.
-
A quick comparison of my lang's speed (Toy)
And then I wrote the exact same code in JavaScript and C, and compared them. The result was quite good, IMO -
-
Synesthesia in coding languages
C/C++ is crunchy in a good way, Java is like chewing concrete. JavaScript used to be soft and smooth, but after making my own programming language (which felt silky smooth), JavaScript now feels too soft and sticky.
-
Toy Literal Byte Alignment
I'm making a programming language called Toy, which is intended to allow easy modding of video game logic by the players. To this end, each value within Toy, be it a number, a string, a variable name, etc. is stored in a structure called "Toy_Literal".
-
How do you say “blah blah blah” in your language?
Don't forget the semicolon.
-
Share your 7DRL progress as of Wednesday! (2023-03-08)
The goal was partially to make a good jam game, and also to test my custom scripting language Toy. Unfortunately, a combination of a new, crappier computer and the fact that it's an untested lang and engine means that it's really friggin' slow - I'm struggling to get 60fps, even when the simulation rate was adjusted.
fio
- Flexible I/O Tester
-
Dire SMB speed with on PC to NAS
Assuming two systems use flash storage, network bandwidth is identical and it is configured the same way, there should be an issue within the PC, either system or storage drive. Check the system logs for errors and warning events related to data transfer from/to NAS. Try to benchmark the PCs' disks using fio to confirm they have similar performance. https://github.com/axboe/fio
- Test Linux I/O
-
Ask HN: What are some good resources for learning about low level disk/file IO?
Not specifically addressing your question, but when you get to the point of wanting to start doing some experiments you may find that 'fio' [1] is very handy.
[1] https://github.com/axboe/fio
-
KVM virtual machines on ZFS benchmarks
The dd is not a good benchmarking tool, you should use something like fio and probably tune it to use the ioengine most similar to your use case (eg. a database server will probably use some async IO interface). In your first example (with bs=1G) probably something (the guest OS, the qemu/kvm or the host OS) have split into smaller chunks anyway.
-
SSD Sequential Write Slowdowns
All linux tests are run with fio 3.32 (github) with future commit 03900b0bf8af625bb43b10f0627b3c5947c3ff79 manually applied.
-
Want to develop a GUI wrapper for a CLI tool. Trying to figure out the tools I need.
FIO: https://github.com/axboe/fio
-
Just write the f*****g parser.
Agree, I used flex/yacc to add an arithmetic expression evaluator to fio a few years back to allow simple math with some units in fio's job files, and for stuff like that, they're fine, but I wouldn't want to use them for a real language, the error handling is kind of a nightmare.
-
Could my SD Card be going bad, or could my Switch be?
Flexible I/O Tester (fio-3.33): https://github.com/axboe/fio
- Newly cloned SSD extremely slow on Linux
What are some alternatives?
nature - 🍀 The Nature Programming Language, may you be able to experience the joy of programming.
KDiskMark - A simple open-source disk benchmark tool for Linux distros
ghc-proposals - Proposed compiler and language changes for GHC and GHC/Haskell
iperf - iperf3: A TCP, UDP, and SCTP network bandwidth measurement tool
parsec - A monadic parser combinator library
open-audit - Tracking and reporting for IT and related assets and configuration
std_bot_cpp
rio - pure rust io_uring library, built on libc, thread & async friendly, misuse resistant
OnAllFronts-Public - UE5 MilSim FPS / RTS Game (formerly ProjectM)
xNVMe - Portable and high-performance libraries and tools for NVMe devices as well as support for traditional/legacy storage devices/interfaces.
refstring - A c-string wrapper library designed for efficient memory management
act - Aerospike Certification Tool