Tidal
supercollider
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Tidal | supercollider | |
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24 | 64 | |
2,094 | 5,157 | |
2.0% | 1.5% | |
6.7 | 8.5 | |
29 days ago | 6 days ago | |
C++ | C++ | |
GNU General Public License v3.0 only | GNU General Public License v3.0 only |
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Tidal
- Tidal Cycles – Live coding music with Algorithmic patterns
- I made a command-line tool to assist me with writing polyrhythmic drum parts
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13 Years of History Teaching - Now Thrown Into CS.
So you’re wondering what would making music with code look like? The tools I’m familiar with are TidalCycles, Sonic Pi, and SuperCollider. I’m having a hard time describing what it’s like to make music with tools like these so here’s a video of a performance. One person is live coding the music and the other is live coding the visuals. I think it’s super cool how the music is improvised and built over time by layering commands. Some keywords you could search to see more examples would be Algorave and Livecoding.
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Where is Haskell used?
https://tidalcycles.org/ is another great example, parsing patterns of text and printing live music.
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Live coding languages
For sound live coding/algorave sonic pi and tidal cycles are great, both based on supercollider.
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Sonic Pi – The Live Coding Music Synth for Everyone
I don't know the alternatives but I'm a big fan of https://tidalcycles.org/. People really do crazy things, check out the videos on the front page.
I love when 2 DJs live-code together (on the same document! Editing each other's loops) or when a VJ live-codes some visuals in reaction to the DJ live-coding the music.
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What is a little known subject/application/problem that you learned about recently or are involved in that you think is fascinating?
If you're interested in ChuCK, there's also Pure Data (a FOSS cousin of the commercial Max/MSP) and SuperCollider and a lot of live coding algorave sorta music things are built on top of SuperCollider like TidalCycles so you can execute lines of code live via a REPL or evaluating blocks of code in a document and generate beats in realtime.
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The Way in Which Brian Eno Created Ambient 1: Music for Airports
Tidal Cycles! https://tidalcycles.org/
As layer8 mentioned, it is technically Haskell but more specifically a DSL and environment for live coding music.
Pretty fun to play around with!
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How would someone who is deathly broke become a serious rapper?
After digging deeper, I've found TidalCycles tidalcycles.org and that's my favorite Livecoding software. Now you can start programming music without any cost.
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Formalizing Konnakol using Haskell - GSoC '22
The code written in this regard can be found here. My contributions focused on designing, implementing and integrating the Sequence module with the help of the Context module.
supercollider
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Recreating the THX Deep Note (2009)
Link to the audio programming language / server they're using in the article: https://github.com/supercollider/supercollider
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supercollider VS midica - a user suggested alternative
2 projects | 12 Aug 2023
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MuseScore 4.1 is now available
For the intrepid, especially those annoyed with the purported input-sluggishness of musescore et al, an interesting text-based alternative is LilyPond https://lilypond.org/
My dad wrote an opera using LilyPond in vim, though I believe these days he's actually doing more with supercollider, which skips sheetmusic and goes right to sounds: https://supercollider.github.io/
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13 Years of History Teaching - Now Thrown Into CS.
So you’re wondering what would making music with code look like? The tools I’m familiar with are TidalCycles, Sonic Pi, and SuperCollider. I’m having a hard time describing what it’s like to make music with tools like these so here’s a video of a performance. One person is live coding the music and the other is live coding the visuals. I think it’s super cool how the music is improvised and built over time by layering commands. Some keywords you could search to see more examples would be Algorave and Livecoding.
- Ask HN: What audio/sound-related OSS projects can I contribute to?
- Interests in Generative, Electronic, Loop-Based, Computer Music?
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Cheapest way to make music
Pure Data, cSound, and SuperCollider are all free and opensource. Incredible possibility, though the learning curb can be steep.
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Ask HN: Alternatives to Scratch for a Blind Child?
My comment won't really be helpful, but it feels like an interesting question to spitball some thoughts...
1. The domain is super important for children's programming. Logo started out doing list processing and word-based games and kids just weren't that into it; it's the turtle that really made it feel real and exciting. Scratch similarly has a really concrete and fun domain (moving sprites). The exact things that good learning environments have (lots of visuals and movement) don't seem very fun when you are blind (though maybe there's ways to experience that output that I'm not aware of).
2. My natural intuition is that voice and music are fun. Maybe there's tactile things I am unaware of. Maybe Lego Mindstorms?
3. FoxDot is a really fun programming environment for creating live music: https://github.com/Qirky/FoxDot – it's very textual, and I'm not sure how easy that is (especially if you are trying to interact while the music is playing). It's based on Supercollider: https://supercollider.github.io/ – it's possible there's other more accessible frontends for Supercollider.
4. Here's something someone did with Supercollider: https://www.researchgate.net/figure/The-technology-set-up-a-...
5. That reminds me of Makey Makey, which is very tactile and very affordable. But it's basically just an input device. https://makeymakey.com/ – really you can't go wrong getting that and hooking it up to a sound player or having the kid find new and inventive ways to create tactile frontends to it. I'm sure other kids will be impressed with what this kid comes up with. Here's a page on using it with blind kids: https://www.perkins.org/resource/makey-makey-stem-activities...
6. It's OK if it's not "programming" IMHO. Building things with computers is fun and good learning. Giving the kid a new medium to build things is important, with or without complicated logic. I think there is a benefit to what I'll call more inclusively "coding" which is representing your goals and thoughts in some special format, like HTML or music notation or whatever.
7. Speech input and output in the browser is pretty easy and accessible. But I don't know of anything that brings all that together in a programming-like experience. Using GPT I bet there's something possible and not super complicated that could be created today that couldn't have happened a year ago.
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Live coding languages
For sound live coding/algorave sonic pi and tidal cycles are great, both based on supercollider.
- Sonic Pi – The Live Coding Music Synth for Everyone
What are some alternatives?
Sonic Pi - Code. Music. Live.
faust - Functional programming language for signal processing and sound synthesis
Viper4Android-presets - This repository finds a collection of preset for viper4android 2.7+
csound - Main repository for Csound
pure-data - Pure Data - a free real-time computer music system
overtone - Collaborative Programmable Music
glicol - Graph-oriented live coding language and music/audio DSP library written in Rust
JUCE - JUCE is an open-source cross-platform C++ application framework for desktop and mobile applications, including VST, VST3, AU, AUv3, LV2 and AAX audio plug-ins.
yummyDSP - An Arduino audio DSP library for the Espressif ESP32 and probably other 32 bit machines
DaisySP - A Powerful DSP Library in C++
FoxDot - Python driven environment for Live Coding