Kernel
chip-walo
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Kernel | chip-walo | |
---|---|---|
5 | 5 | |
34 | 7 | |
- | - | |
5.2 | 8.3 | |
about 1 month ago | about 2 years ago | |
C | C | |
GNU General Public License v3.0 only | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Kernel
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Show off your (side) projects!
operating system where the kernel runs LuaJIT and the userland is in Lua
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Let's implement buffered, formatted output
But we do specify formatting options, line 144, and we do have definitions for all ints, just not floats because we never use them anyways
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Thank you for xmake & a couple of questions! 8^)
Although it is not arduino, I had to use a custom tool chain for building my OS, here is what I did
- What is your best project using C?
chip-walo
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How can I enjoy learning C programming?
If you want to do some emulation, you can start in [CHIP-8](https://github.com/diamant3/chip-walo) or do some socket thing like this [PSP-Controller](https://github.com/diamant3/psp-controller), sorry for the self-promotion, but you can just skim it to learn what it does.
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Trying out C and SDL2 ~ question on removing the terminal
you can check my repo especially the Makefile, how i did to show the gui, not the terminal
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What is your best project using C?
same with you, im beginner and i completed my best(because it took me 3 months to build this lol totally noob) project in C, if you want to see, here
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simple chip-8 emulator using c and sdl2
This is my repo: chip-walo
What are some alternatives?
space-nerds-in-space - Multi-player spaceship bridge simulator. Captain your starship through adventures with your friends. See https://smcameron.github.io/space-nerds-in-space
gaseous-giganticus - This program procedurally generates gas giant cubemap textures for the game Space Nerds In Space. https://www.patreon.com/smcameron
cacule-cpu-scheduler - The CacULE CPU scheduler is based on interactivity score mechanism. The interactivity score is inspired by the ULE scheduler (FreeBSD scheduler).
wordwarvi - Word War vi is a retro-styled old school side scrolling shooter reminiscent of Defender or Scramble, with an "Emacs vs. vi" theme. See: http://smcameron.github.io/wordwarvi/
MotorMC - MotorMC is a blazing fast, multi threaded, asynchronous Minecraft server software that aims to handle many players (1000+) on a single world while still providing an experience as close to vanilla Minecraft as possible.
scrcpy - Display and control your Android device
open-simplex-noise-in-c - Port of Kurt Spencer's java implementation of open simplex noise to C -- Note: This is NOT Ken Perlin's Simplex noise algorithm.
jaxe - A fully-featured, cross platform XO-CHIP/S-CHIP/CHIP-8 emulator written in C and SDL.
mk_clib - My C stuff.
EMUCHIP8 - EMUCHIP8, a CHIP-8 emulator.