The-Forge VS raylib

Compare The-Forge vs raylib and see what are their differences.

The-Forge

The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2 (by ConfettiFX)
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The-Forge raylib
34 399
4,432 18,791
2.8% -
6.9 9.8
21 days ago 5 days ago
C++ C
Apache License 2.0 zlib License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

The-Forge

Posts with mentions or reviews of The-Forge. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-20.

raylib

Posts with mentions or reviews of raylib. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-10.

What are some alternatives?

When comparing The-Forge and raylib you can also consider the following projects:

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

SFML - Simple and Fast Multimedia Library

DiligentEngine - A modern cross-platform low-level graphics library and rendering framework

SDL2 - SDL2 bindings to perl

filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

bevy - A refreshingly simple data-driven game engine built in Rust

Veldrid - A low-level, portable graphics library for .NET.

imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

VulkanSceneGraph - Vulkan & C++17 based Scene Graph Project

ImGui.NET - An ImGui wrapper for .NET.

SDL - Simple Directmedia Layer