TOMB5
alive_reversing
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TOMB5 | alive_reversing | |
---|---|---|
3 | 6 | |
482 | 305 | |
0.0% | 2.0% | |
0.0 | 5.8 | |
about 2 years ago | 4 months ago | |
C | C++ | |
MIT License | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
TOMB5
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Making our own Crash Team Racing (PS1): 60 FPS, Widescreen, More Playable Characters, More Game Modes, Swappable Classes, New Physics, HUD additions etc.
Tomb Raider: Chronicles (Completed ?)
- Early thoughts on TR2
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Open source re-implementation projects and game clones.
TOMB5 - Tomb Raider: Chronicles
alive_reversing
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Help me in Feeco Depot
You can see me discussing this bug with the devs of R.E.L.I.V.E after thinking it was a bug with the mod, its apparently always been an issue with the game https://github.com/AliveTeam/alive_reversing/issues/1128
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Couldn't save both these Mudokons :(
All of the commenters are wrong. This is a bug in Abe's Exoddus related to calculating mudokon response delay. It's partially fixed in RELIVE https://github.com/AliveTeam/alive_reversing/issues/1225 , with a more proper fix being worked on.
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R.E.L.I.V.E (Oddworld engine)
git clone --recursive https://github.com/AliveTeam/alive_reversing.git
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Open source re-implementation projects and game clones.
Alive Reversing - Abe's Exoddus and Abe's Oddysee
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help
I assume it's because the project is quite new and whichever browser you're using hasn't really seen it yet. I implore you to disregard the warning, because it's a false one, however, if you don't trust my word, feel free to check out the source code of the project or compile it yourself.
- Oddworld: Abe's Oddysee and Quake 2's native port/re-implementations added to Luxtorpeda for Steam
What are some alternatives?
TR2Main - Tomb Raider II Injector Dynamic Library
space-station-14 - A multiplayer game about paranoia and chaos on a space station. Remake of the cult-classic Space Station 13.
OpenLara - Classic Tomb Raider open-source engine
vkQuake - Vulkan Quake port based on QuakeSpasm
OpenGothic - Reimplementation of Gothic 2 Notr
remc2 - Recode Binary code of game Magic Carpet2 to C/C++ language(remake MC2 for any platform)
TRAE-menu-hook - Reverse engineering, menu and patches for Tomb Raider Anniversary, Legend and Underworld.
abuse - Abuse SDL port originally from Crack-Dot-Com and released into the public domain
OpenBOR_PLUS - OpenBOR PLUS is the ultimate 2D side scrolling engine for beat em' ups, shooters, and more! This version has all official features plus new features!
xoreos - A reimplementation of BioWare's Aurora engine (and derivatives). Pre-pre-alpha :P
gemrb - GemRB is a portable open-source implementation of Bioware’s Infinity Engine.
bstone - Unofficial source port for Blake Stone series