TAA_Unity_URP
VertexAnimation
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TAA_Unity_URP | VertexAnimation | |
---|---|---|
2 | 1 | |
458 | 400 | |
- | - | |
0.0 | 0.0 | |
almost 2 years ago | over 1 year ago | |
C# | C# | |
MIT License | MIT License |
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TAA_Unity_URP
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Tracking mentions began in Dec 2020.
VertexAnimation
We haven't tracked posts mentioning VertexAnimation yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
URP-PSX - PSX retro graphics plugin for URP with Shadergraph in Unity
URP-LWRP-Shaders - A Collection of Shader For URP(LWRP) Render Pipeline
URP_BlitRenderFeature - Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture asset. Also options for _InverseView matrix and _CameraNormalsTexture generation.
actools - Alternative launcher for Assetto Corsa named Content Manager, and some utils as well.
ReDeferredLightsFeature_URP - Deferred lights feature for the URP pipeline in the Unity Game Engine
ecs-messages - Messages broadcasting service with auto handling messages lifetime for Unity DOTS ECS.
dotsnav - A fully dynamic planar navmesh for Unity supporting agents of any size
TrueTrace-Unity-Pathtracer - A passion projects that has been going on for awhile, finally at a place where I feel comfortable tentatively uploading it to Github for others
GiLight2D - ⚪ Experimental ✨ 2D Raytracing for Unity Urp
Voxelman - Unity DOTS/ECS example
LightPLU - Light Intensity converter via PLU(Physical Light Units) for URP