TAA_Unity_URP VS ReDeferredLightsFeature_URP

Compare TAA_Unity_URP vs ReDeferredLightsFeature_URP and see what are their differences.

TAA_Unity_URP

Temporal Anti-Aliasing(TAA) for Unity’s Universal Render Pipeline (by sienaiwun)

ReDeferredLightsFeature_URP

Deferred lights feature for the URP pipeline in the Unity Game Engine (by Refsa)
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TAA_Unity_URP ReDeferredLightsFeature_URP
2 1
458 24
- -
0.0 0.0
almost 2 years ago over 2 years ago
C# C#
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

TAA_Unity_URP

Posts with mentions or reviews of TAA_Unity_URP. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning TAA_Unity_URP yet.
Tracking mentions began in Dec 2020.

ReDeferredLightsFeature_URP

Posts with mentions or reviews of ReDeferredLightsFeature_URP. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning ReDeferredLightsFeature_URP yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing TAA_Unity_URP and ReDeferredLightsFeature_URP you can also consider the following projects:

URP-LWRP-Shaders - A Collection of Shader For URP(LWRP) Render Pipeline

URP-PSX - PSX retro graphics plugin for URP with Shadergraph in Unity

URP_BlitRenderFeature - Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture asset. Also options for _InverseView matrix and _CameraNormalsTexture generation.

TrueTrace-Unity-Pathtracer - A passion projects that has been going on for awhile, finally at a place where I feel comfortable tentatively uploading it to Github for others

ml-agents - The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.

GiLight2D - ⚪ Experimental ✨ 2D Raytracing for Unity Urp

LightPLU - Light Intensity converter via PLU(Physical Light Units) for URP