SwiftGraphics
Snowflake
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SwiftGraphics | Snowflake | |
---|---|---|
2 | 1 | |
40 | 943 | |
- | - | |
4.5 | 0.0 | |
16 days ago | over 1 year ago | |
Swift | Swift | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
SwiftGraphics
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Long time lurker here, what software/programing language do you use for your art ?
I've also got a custom graphics library written in Swift that I use both for plotter drawings and digital art: https://github.com/emorydunn/SwiftGraphics
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Rebuilt my raytracing engine over the weekend
No, it's my own graphics framework written in Swift. Python/JavaScript were driving me up a wall, so I started from scratch.
Snowflake
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RoughSwift allows us to easily make shapes in hand drawn, sketchy, comic style
Just took some time to update my library RoughSwift to support SPM. RoughSwift allows us to easily make shapes in hand drawn, sketchy, comic style. Based on the same concept of Snowflake which generates that are highly composable and changeable, RoughSwift turns drawing commands into beautiful sketchy graphics.
What are some alternatives?
SwiftSVG - A simple, performant, and lightweight SVG parser
SVGKit - Display and interact with SVG Images on iOS / OS X, using native rendering (CoreAnimation)
InkKit - Drawing and Geometry made easy on iOS - now in Swift 3.0
YYAsyncLayer - iOS utility classes for asynchronous rendering and display.
GraphLayout - GraphLayout - iOS UI controls to visualize graphs. Powered by Graphviz
Graphicz - Light-weight, operator-overloading-free complements to CoreGraphics!
DePict - A simple, declarative, functional drawing framework, in Swift!
Pixel - 📷 A composable image editor using Core Image and Metal.
GPUImage 3 - GPUImage 3 is a BSD-licensed Swift framework for GPU-accelerated video and image processing using Metal.
SVG-to-SwiftUI - Tool to convert SVG to SwiftUI's Shape structure.
SDWebImage - Asynchronous image downloader with cache support as a UIImageView category
Kingfisher - A lightweight, pure-Swift library for downloading and caching images from the web.