SteamKit VS node-steam-user

Compare SteamKit vs node-steam-user and see what are their differences.

SteamKit

SteamKit2 is a .NET library designed to interoperate with Valve's Steam network. It aims to provide a simple, yet extensible, interface to perform various actions on the network. (by SteamRE)

node-steam-user

Allows interaction with the Steam network via the Steam client protocol (by DoctorMcKay)
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SteamKit node-steam-user
6 6
2,444 791
1.7% -
8.8 8.3
10 days ago about 1 month ago
C# JavaScript
GNU Lesser General Public License v3.0 only MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

SteamKit

Posts with mentions or reviews of SteamKit. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-08.

node-steam-user

Posts with mentions or reviews of node-steam-user. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-18.
  • SteamCMD... Potential for building UI over it?
    3 projects | /r/linux_gaming | 18 Jun 2023
    https://github.com/DoctorMcKay/node-steam-user is a popular NodeJS library for writing steam bots. This could provide useful, but iirc the method this uses for login will only allow you to have one login session at a time. Steam will automatically kick you out with a "logged in elsewhere" error.
  • I don't understand how to require modules and call constructors
    3 projects | /r/JavaScriptHelp | 16 Nov 2021
  • [Question] What is the state of stream bot development?
    4 projects | /r/SteamBot | 29 May 2021
    Depends on what language you're using for JavaScript I think the defacto is anything Doctor McKay makes https://github.com/DoctorMcKay/node-steam-user, https://github.com/DoctorMcKay/node-steam-user etc. If you use python, I'd recommend https://github.com/Gobot1234/steam.py (I'm totally not biased). If you use C# then SteamKit is always a good option. If you use rust then SteamHelper looks interesting although doesn't support too many trading bot features
  • Tools other than SteamAPI
    2 projects | /r/Steam | 20 Apr 2021
    I don't know any direct resources for learning how the Steam network works, smart people figured it out over many years and lots of reverse engineering. I just know a few programming libraries which you can use to interact with it, the most popular two being Steam-User (JavaScript) and SteamKit2 (.NET).

What are some alternatives?

When comparing SteamKit and node-steam-user you can also consider the following projects:

node-steamcommunity - Interact with various interfaces on Steam Community from Node.js

passport-steam - Steam (OpenID) authentication strategy for Passport and Node.js.

steam.py - An async python wrapper to interact with the Steam API and its CMs

node-globaloffensive - A Node.js module to connect to and interact with the CS2 game coordinator. Mostly used to get item data.

GameTracking-Dota2 - ๐Ÿ“ฅ Game Tracker: Dota 2

node-steam-tradeoffer-manager - Simple and sane Steam trade offer management

GameTracking-CS2 - ๐Ÿ“ฅ Game Tracker: Counter-Strike 2

Protobufs - ๐Ÿ‘‘ Automatically tracked Steam, CS:GO, Dota 2, Artifact, Underlords and TF2 protobufs.

IntelliJ-Luanalysis - Type-safe Lua IDE Plugin for IntelliJ IDEA

DistorteD - Ruby multimedia toolkit with deep Jekyll integration ๐Ÿงช

SteamTracking - ๐Ÿ•ต Tracking things, so you don't have to