StawdewValley
JSIL
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StawdewValley | JSIL | |
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6 | 1 | |
278 | 1,713 | |
- | - | |
0.0 | 0.0 | |
over 6 years ago | about 6 years ago | |
C# | C# | |
- | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
StawdewValley
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NO ONE TOLD ME YOU CAN PUT ANCIENT FRUIT IN SEED MACHINES ?! THIS IS YEAR 3 ahHH
Also, here is the decompiled Stardew Valley code for anyone who wants to take a look at that too!
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Play JunimoKart Online!
For those interested in the details, this was based on the original Stardew source code, shaved down for portability, and converted to a browser app using JSIL with lots of tweaking and love.
- Want to know what disappointment feels like?
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How does the music loop?
I'm still fairly new at looking at code so I'm not 100% sure but I think it is indeed based on the time when the song restarts. In the Game1.cs file starting at line 2971 you find these lines:
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Yeah sex is alright, but have you ever seen this message?
Yes, the source code for the "mine shaft" has been the same basically since release, you can confirm this in the older version of the source code that has not been edited in 4 years: https://github.com/AdamMcIntosh/StawdewValley/blob/master/Locations/MineShaft.cs
- Can anyone help me understand how exactly Stardew Valley handles its objects?
JSIL
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Play JunimoKart Online!
For those interested in the details, this was based on the original Stardew source code, shaved down for portability, and converted to a browser app using JSIL with lots of tweaking and love.
What are some alternatives?
StardewValley - Decompiled Stardew Valley. Batteries not included.
Bridge.NET - :spades: C# to JavaScript compiler. Write modern mobile and web apps in C#. Run anywhere with Bridge.NET.
JunimoKartWeb
Netjs - Compile .NET assemblies to TypeScript and JavaScript
Fable - The project has moved to a separate organization. This project provides redirect for old Fable web site.
Roslyn - The Roslyn .NET compiler provides C# and Visual Basic languages with rich code analysis APIs.
LinqOptimizer - An automatic query optimizer-compiler for Sequential and Parallel LINQ.
F# - Please file issues or pull requests here: https://github.com/dotnet/fsharp
IronScheme - IronScheme
ClojureCLR - A port of Clojure to the CLR, part of the Clojure project
Fable: F# |> BABEL - F# to JavaScript, TypeScript, Python, Rust and Dart Compiler
Mono-basic - Visual Basic Compiler and Runtime