Starlight.jl VS InteractiveCodeSearch.jl

Compare Starlight.jl vs InteractiveCodeSearch.jl and see what are their differences.

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Starlight.jl InteractiveCodeSearch.jl
3 3
133 114
- -
0.0 0.0
3 months ago over 1 year ago
Julia Julia
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Starlight.jl

Posts with mentions or reviews of Starlight.jl. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-06-06.

InteractiveCodeSearch.jl

Posts with mentions or reviews of InteractiveCodeSearch.jl. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-06-06.
  • Starlight.jl – A game engine written in Julia
    3 projects | news.ycombinator.com | 6 Jun 2022
    > I’ve read some Julia source and its an awful experience trying to figure out what method is actually going to get executed because of multiple dispatch.

    I totally get where you're coming from, as this is how I felt when I started out exploring Julia code. In previous languages, I preferred to use the simple tools I was familiar with (my editor and ack/ag/rg) to explore code, but that workflow was a frustrating no-go in Julia. The usual alternative in those languages was to change my entire coding experience with an IDE, or to accept some (slight) additional complexity with things like ctags. In Julia, neither of those is necessary, as the inbuilt tools like @which, @edit, methods(), and methodswith() do a good job of providing a non-intrusive, simple alternate set of tools. (Shoutout to the InteractiveCodeSearch.jl package too, which provides a nice interactive interface over these that sometimes comes in handy.)

    Now, generated functions and @eval-ed functions, those are a bane of readability when you're new to the code. Thankfully, those are rare enough and usually in deep enough parts of the code that this does not pose a significant problem.

    [1] https://github.com/tkf/InteractiveCodeSearch.jl/

  • How do you deal with the fact that since Julia is not object-oriented, the IDE can't help showing you what functions can be used on a struct?
    2 projects | /r/Julia | 13 Mar 2022
    methodswith(), this repo and Julia 1.8 will come with the better solution, I think: https://github.com/JuliaLang/julia/pull/38791
  • Interactivecodesearch.jl – Interactively search Julia code
    1 project | news.ycombinator.com | 14 Feb 2022

What are some alternatives?

When comparing Starlight.jl and InteractiveCodeSearch.jl you can also consider the following projects:

LanguageServer.jl - An implementation of the Microsoft Language Server Protocol for the Julia language.

PlutoUI.jl

LatticeQCD.jl - A native Julia code for lattice QCD with dynamical fermions in 4 dimension.

BinaryTraits.jl - Can do or not? It's easy. See https://tk3369.github.io/BinaryTraits.jl/dev/

BeautifulMakie - https://lazarusa.github.io/BeautifulMakie/

Pluto.jl - 🎈 Simple reactive notebooks for Julia

OnlineStats.jl - âš¡ Single-pass algorithms for statistics

KittyTerminalImages.jl - A package that allows Julia to display images in the kitty terminal editor

TypeDBClient.jl - A client interface to read from and write to the TypeDB Knowledge Graph

UnicodePlots.jl - Unicode-based scientific plotting for working in the terminal

julia - The Julia Programming Language