StarRuler2-Source
OpenLara
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StarRuler2-Source | OpenLara | |
---|---|---|
6 | 59 | |
1,444 | 4,557 | |
0.6% | - | |
0.0 | 5.0 | |
5 months ago | about 2 months ago | |
C | C | |
GNU General Public License v3.0 or later | BSD 2-clause "Simplified" License |
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StarRuler2-Source
- FOSS codebase on win7?
- Ask HN: Favourite Open Source Game?
- A source code for Star Ruler 2 (C++/Visual Studio)
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Best 4X space game with RTS combat?
Are you sure about the FOSS part? I went to their site to check, and the only options I see are buying it on Steam and GoG.
- Star Ruler 2?
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any suggestions for a space game comparable to star ruler 2.
This github has been setup by blindmind for anyones use. Pretty cool of them. https://github.com/BlindMindStudios/StarRuler2-Source
OpenLara
- What were some games that were released on both the PS1 and the 3DO
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"Is this real?" Creating a Self-Aware Lara Croft that Plays Tomb Raider
I didn't notice anything suspicious in his explanation of how the AI works, though he glosses over navigation. I assume he is using the OpenLara engine, in which case he easily has access to level geometry or other parts of the game at runtime that would normally be inaccessible. However when watching the AI play, I got the impression there was two much overlap between what the AI does and says. For example, based upon what I understand of the explanation of how the AI works, the part playing and the part talking are not interacting with each-other. Voice lines are simply generated based upon what is on screen and there is no true common intent behind the AI's actions and speech. This makes me suspect the entire video is simply a scripted imitation of AI.
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[REQUEST] I'm looking for mobile games that work like non-mobile games, mostly recommendations for something I could buy up-front, with no boring grinding or mtx, I just want to buy a game to play with no bs.
You can try source engine ports like xash3d diii4a Serious Sam Freedoom OpenLara Quad Touch and Source Engine
- OpenLara – open-source Tomb Raider engine
- Is it still playable?
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RG353P. Anybody got Tomb Raider 1 working in the Ports section of ArkOS?
It is, it’s the OpenLara engine, so it’s running native code rather than emulating the PSX version.
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I just got my first gba! any advice?
OpenLara
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Is there a way to play classic TRs with modern controls?
You can play it online here, the github link on the page also has a downloadable version that plays offline and works with the controller. http://xproger.info/projects/OpenLara/
- Found this pr in the twitter open source algorithm repo
- Tomb Raider 2 runs like trash
What are some alternatives?
openbor - OpenBOR is the ultimate 2D side scrolling engine for beat em' ups, shooters, and more!
lutris - Lutris desktop client
openscope - openScope Air Traffic Control Simulator
TR1X - Open source re-implementation of Tomb Raider 1 (1996), along with additional enhancements and bugfixes
warzone2100 - Command the forces of The Project in a battle to rebuild the world after mankind has been nearly destroyed by nuclear missiles. A 100% free and open source real-time strategy game for Windows, macOS, Linux, BSD+
OpenGothic - Reimplementation of Gothic 2 Notr
osu - rhythm is just a *click* away!
TOMB5 - Tomb Raider: Chronicles Disassembly translated to C source code.
BrogueCE - Brogue: Community Edition - a community-lead fork of the much-loved minimalist roguelike game
vkQuake - Vulkan Quake port based on QuakeSpasm
Fable: F# |> BABEL - F# to JavaScript, TypeScript, Python, Rust and Dart Compiler
OpenJK - Community effort to maintain and improve Jedi Academy (SP & MP) + Jedi Outcast (SP only) released by Raven Software