- MapsSDK-Unity VS fluid-behavior-tree
- MapsSDK-Unity VS airpeer
- MapsSDK-Unity VS sprite-glow
- MapsSDK-Unity VS immersal-sdk-samples
- MapsSDK-Unity VS MixedRealityToolkit-Unity
- MapsSDK-Unity VS UnityLibrary
- MapsSDK-Unity VS MapsSDK-Native
- MapsSDK-Unity VS apple-signin-unity
- MapsSDK-Unity VS UnityPlugin
- MapsSDK-Unity VS ViRe
MapsSDK-Unity Alternatives
Similar projects and alternatives to MapsSDK-Unity
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fluid-behavior-tree
Behavior trees for Unity3D projects. Written with a code driven approach on the builder pattern.
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sprite-glow
Sprite glow effect for Unity via HDR outline and bloom post-processing
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MixedRealityToolkit-Unity
This repository is for the legacy Mixed Reality Toolkit (MRTK) v2. For the latest version of the MRTK please visit https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity
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MapsSDK-Native
This repository contains samples, documentation and releases history for the Bing Maps SDK for Android and iOS.
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UnityLibrary
:books: Library of all kind of scripts, snippets & shaders for Unity
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WorkOS
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apple-signin-unity
Unity plugin to support Sign In With Apple Id
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MapsSDK-Unity reviews and mentions
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Has there been a port of Microsoft maps SDK for godot (flight simulator 2020-like terrain)
https://github.com/microsoft/MapsSDK-Unity is the one for unity and it is MIT licensed along with https://github.com/microsoft/MapsSDK-Native for android and ios. This would make it a lot easier to do many things and its already open source so licensing/copyright shouldn't be an issue. The unity one is in C# but I haven't done much of that so I don't know how easy it would be to port even if you needed the mono version to use it.
Stats
microsoft/MapsSDK-Unity is an open source project licensed under MIT License which is an OSI approved license.
The primary programming language of MapsSDK-Unity is C#.