Splitties
okio
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Splitties | okio | |
---|---|---|
3 | 15 | |
2,445 | 8,654 | |
- | 0.4% | |
7.8 | 8.9 | |
7 months ago | 3 days ago | |
Kotlin | Kotlin | |
Apache License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Splitties
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Useful utilities, extensions, base classes
https://github.com/LouisCAD/Splitties don’t use it because I think it leads to dependency bloat but there you go
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Future of single activity with multiple fragment!!!
I've successfully used single activity with multiple fragments in the past. In one app we even dropped the fragments and inflated custom views (fueled with splitties: https://github.com/LouisCAD/Splitties when compose was in early stage) with screens logic implemented as suspendable functions.
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Kotlin Team AMA #3: Ask Us Anything
XML is not the only way to use Android Views. With Kotlin, you can get pretty compelling results: https://github.com/LouisCAD/Splitties/tree/main/modules/views-dsl#ide-preview
okio
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Is it a good idea to use Google Guava library for Android development?
I am involved in the development of Android application which is a rather "thick" mobile client for a Web service. It heavily communicates with the server but also has a lot of inner logic too. So, I decided to use some features of Google Guava library to simplify development process. Here is a list of features I'm very interested in: immutable collections, base utils, collection extensions, functional programming sugar and idioms (common.collect and common.base), primitives utilities (common.primitives), hashing utilities (common.hash), concurrent utils (futures and AsyncFunction). Things I don't want to use in Android: common.cache (see question below), common.eventbus (we have better Android specific libs for this, such as Otto), common.io (we can use okio for Android now).
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Why tools have Kotlin native to work with bytes?
Yeah Kotlin's own standard library is a lot smaller than Java's currently so you'll need to use something third-party for this. Okio is a popular option https://square.github.io/okio/ it has a Buffer type which is pretty similar to Java's ByteBuffer
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can I access and manipulate the iOS filesystem with kotlin multiplatform?
Use okio, it is Multiplatform now. I use this for my own library KStore
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Windows Central: "Microsoft to merge Surface Pro X ARM and Surface Pro 9 Intel versions under one product line"
For networking, file IO, and streams in general, there's Korio and for Java; for just networking, there's LiteNetLib for C#; for what looks like data streams in general, there's Okio also for Java; and Tokio for multi-threaded IO in Rust.
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Porting C++ code to Kotlin (ISO 15765-2)
Okio is nice for input/output streams, and sockets.
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Kotlin/native: library for file io?
Sounds like you want https://square.github.io/okio/
- Are there any libraries well suited to the manipulation of bits, bytes and byte arrays used in packet communication?
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Kotlin Team AMA #3: Ask Us Anything
On JVM, there is plenty of existing solution already on for multiplatform uses I'd suggest checking amazing Okio library by Square, that seems to cover most of basic use-cases.
- 60% of school apps are sending student data with third parties without consent
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Kotlin Multiplatform - File I/O and de-compression questions
I think the main multiplatform library for I/O currently is okio, https://github.com/square/okio. As for compression, you should probably create an expect class for the compressor and use platform specific calls for actual compression. Take a look at https://kotlinlang.org/docs/mpp-connect-to-apis.html.
What are some alternatives?
kable - Kotlin Asynchronous Bluetooth Low-Energy
OkHttp - Square’s meticulous HTTP client for the JVM, Android, and GraalVM.
multiplatform-compose - A demo to show usage of Jetbrains Compose in Android and iOS.
kotlinx.coroutines - Library support for Kotlin coroutines
kotlin-multiplatform-libsodium - A kotlin multiplatform wrapper for libsodium, using directly built libsodium for jvm and native, and libsodium.js for js targets.
kotlinx-io - Kotlin multiplatform I/O library
kotlin-libui - Kotlin/Native interop to libui: a portable GUI library
swift-evolution - This maintains proposals for changes and user-visible enhancements to the Swift Programming Language.
kotlin-wrappers - Kotlin wrappers for popular JavaScript libraries
kotlinx-nodejs - Kotlin external declarations for using the Node.js API from Kotlin code targeting JavaScript
kotlinx.html - Kotlin DSL for HTML
kotlinx.serialization - Kotlin multiplatform / multi-format serialization