SplineMesh
ProceduralToolkit
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SplineMesh | ProceduralToolkit | |
---|---|---|
11 | 2 | |
1,012 | 2,429 | |
- | 4.0% | |
0.0 | 0.0 | |
8 months ago | over 1 year ago | |
C# | C# | |
MIT License | MIT License |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
SplineMesh
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Improving workflow using splines | 2 minutes instead of 20 minutes.
Is SplineMesh the tool that you're using?
- Curving roads in Unity
- I'm Addicted to Assets
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I made a procedural road
it's open source. you can pick it apart and use it as a starting point, adapting pieces of it to do what you need it to do. or you can just use a simpler bezier curve lib and add the dragging mechanics yourself. This lib seems to build road like meshes easily.
- I added water (shader and physics) to my racing game with a track editor!
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Mesh bending
Also try https://github.com/benoit-dumas/SplineMesh
ProceduralToolkit
What are some alternatives?
unity-atoms - ⚛️ Tiny modular pieces utilizing the power of Scriptable Objects
fungus - An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
RoadArchitect - Road Architect for Unity
BGCurve - Bezier spline editor for Unity game engine
AI4Animation - Bringing Characters to Life with Computer Brains in Unity
creature-creator - Create your own creatures to explore online worlds with friends and collect new parts to upgrade your stats and abilities! Complete quests, battle enemies, challenge friends to minigames, or just have fun roleplaying — the possibilities are endless when your imagination is the limit!
Path-Creator - Path creation asset for Unity game development
Parameterize.Net - Parameterize.Net is a library that allows developers to represent complex objects using float array.
deep-motion-editing - An end-to-end library for editing and rendering motion of 3D characters with deep learning [SIGGRAPH 2020]
Procedural-Road - Procedural road generator made in Unity
Deform - A fully-featured deformer system for Unity.