Soup VS GraphicsPlayground

Compare Soup vs GraphicsPlayground and see what are their differences.

Soup

Soup is a build system that guarantees incremental build correctness and aims to simplify many aspects of developing shared code while maintaining best in class performance. (by SoupBuild)

GraphicsPlayground

Sandbox for the graphics engine. Designed for easiest experimentation and demonstration of graphics algorithms. (by kymani37299)
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Soup GraphicsPlayground
7 1
54 0
- -
7.6 0.0
5 days ago over 2 years ago
C++ C++
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Soup

Posts with mentions or reviews of Soup. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-01.
  • C++20 Modules
    3 projects | /r/cpp | 1 May 2023
    Interesting to see how it works in CMake. I have been working for a long time on a build system that (originally) was my best shot at a "Build system for modules". Would be curious of your thoughts: Soup Build
  • Does anyone have trouble writing C++ 20/23 modules definition?
    3 projects | /r/cpp | 6 Jan 2023
    Been using modules extensively for the past 2 years to write my build system (which itself is focused on using modules). Writing modules themselves has been really easy, as long as the compilers doesnt hit any issues. Working within MSVC has become a lot better in the last 6 months to the point where I rarely see issues anymore. Every time I try to switch to Clang or GCC it seems to fail on the most simple examples, but I hear GCC has made some improvements lately.
  • YAMBS: Yet Another Meta Build System for C++ (written in Rust).
    2 projects | /r/cpp | 19 Dec 2022
    It is a tool I threw together to help debug my build system internals. It is WinUI, so windows only for now, but I hope to migrate it to MAUI so it can run cross platform.
  • A build-system for make C++ projects with modules!
    3 projects | /r/cpp | 11 Dec 2022
    Great to see more people interested in this area! Just finished reading the readme and I am really curious how you are finding the Clang modules support. Last time I tried to use it it was still heavily mixed up with Clang Modules and not that great with modules-ts. I have written my own very similar project and landed on MSVC as my primary compiler since it has the best Modules support I have found. I will hopefully find some time tonight to play around with the project more, but here are some quick thoughts.
  • P2656: C++ Ecosystem International Standard
    2 projects | /r/cpp | 18 Oct 2022
    I am hoping the release the Beta soon: https://github.com/SoupBuild/Soup
  • About C++ Dependency Management
    6 projects | /r/cpp | 23 May 2022
    Great writeup. I have been thinking about the problem of dependency management within C++ for a while now. I believe that without adoption of a build system that was designed to handle dependency resolution natively with modules, we will always require fragile manual integration steps. If you are interested, I wrote a blog post on what I believe it will take to create such a build system and am actively working on an implementation.
  • On which hobby or side projects are you working on?
    10 projects | /r/cpp | 23 Nov 2021
    A build system aimed at collaboration across teams, languages and platforms. Started out as a basic attempt to take advantage of C++20 Modules, but grew from there: https://github.com/SoupBuild/Soup

GraphicsPlayground

Posts with mentions or reviews of GraphicsPlayground. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-11-23.
  • On which hobby or side projects are you working on?
    10 projects | /r/cpp | 23 Nov 2021
    Graphics Playground - C++ Library for playing with graphics and fast prototyping of graphics algorithms https://github.com/kymani37299/GraphicsPlayground ( minimize overhead maximize customizability idea)

What are some alternatives?

When comparing Soup and GraphicsPlayground you can also consider the following projects:

tsmp

Ecosystem - You play God

bomba - C++ library for convenient implementation of RPC and serialisation

b2 - B2 makes it easy to build C++ projects, everywhere.

tomlplusplus - Header-only TOML config file parser and serializer for C++17.

beryldb - BerylDB is a fully modular data structure data manager that can be used to store data as key-value entries. The server allows channel subscription and is optimized to be used as a cache repository. Supported structures include lists, sets, multimaps, and keys.

nexus - A C++ QUIC and HTTP/3 library based on lsquic and boost::asio

cmkr - Modern build system based on CMake and TOML.

hunter - CMake driven cross-platform package manager for C/C++.