SnapKit
Kingfisher
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SnapKit | Kingfisher | |
---|---|---|
12 | 19 | |
19,767 | 22,788 | |
0.3% | - | |
5.4 | 8.4 | |
17 days ago | 2 days ago | |
Swift | Swift | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
SnapKit
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FixFlex alternatives - Stevia and SnapKit
3 projects | 12 Jan 2024
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Storyboard vs Programmatic UI
I’ve been using Xcode for the last 13 years or so, and my advice is - us whatever is comfortable and makes sense to you. I use all 3: code*, storyboard and interface builder (xib). They all have their strengths and weaknesses. Storyboards are nice for quick simple screens with table/collection views and cell templates, but sucks when working in a team (merge conflicts on xml files is not fun). Interface builder has the advantage of being really quick for standalone viewcontrollers and views (after some code that takes away the boilerplate part of loading views from nibs) and minimized the git issues. And code is fun when you’re using anchors and frameworks like snapkit (https://github.com/SnapKit/SnapKit) but even when I was doing visual constrains using strings it was fine. Anyway, just try to learn a bit of everything and see what resonates with you. There are no right answers, just preferences.
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I’ve never thought about what it actually does
If you need to use Auto Layout, I recommend using a wrapper SDK like SnapKit https://github.com/SnapKit/SnapKit that is less verbose and less error-prone and assigns translatesAutoResizingMaskIntoConstraints and isActive automatically.
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why is UIKit much harder than SwiftUI?
With a library like SnapKit, you can still have the terse, declarative coding style of UIKit. Hell, I once wrote my own poor-man's version of SnapKit on a whim because writing out constraint code manually got tedious.
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📌 Pin — a tiny library that makes working with AutoLayout easier
SnapKit (19k⭐️) has been providing almost the same thing for years. It is already a standard for many companies.
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What can be done with UIKit that can't be done with SwiftUI?
With something like SnapKit (I actually rolled my own poor man's version in like 10 minutes, before learning that SnapKit existed), SwiftUI no longer appeals to me because of it's declarative-style DSL.
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Cracking the iOS Interview
SnapKit - Autolayout DSL for iOS & OS X
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When looking for SwiftUI information, can I learn by looking at the equivalant UIKit solution, or are they too different?
This. And if you want to learn AutoLayout without the verbosity/complexity of Apple's own APIs, I would look into using SnapKit.
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Awesome macOS Libraries List
SnapKit - A Swift Autolayout DSL. Language: Swift.
- What are some good UI libraries for UIKit/Appkit?
Kingfisher
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Question about Apple's review
The 3rd party library I use GRDB SwiftyUserDefaults Kingfisher SwiftDate Popovers
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Storage of 1000's of images for Travel app
Saving URLs definitely the way to go. Would recommend using a library such as Kingfisher to do the image loading/ caching for you.
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Best way to extract text and images from html code in order?
I also looked into this github library but wanted to first ask if anyone's had any experience using it.
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Collection view downloading wrong image
You can checkout Kingfisher library (it downloads image, and caches it). Usage is fairly simple but I would recomment that you create extension for the UIIMageView, somthing in line like this:
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How do you guys handle image caching?
In native iOS, most people use Kingfisher, and i'd love to have something as good as that on our RN app. Perhaps just some pure JS library that you could plug on the existing image component, and that would handle the saving-to-disk and fetching of the image?
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Cracking the iOS Interview
Kingfisher - Download and cache images
- Kingfisher
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Is using CoreData + CloudKit to store text note, and iCloud Document to store note image attachments as image files a good design approach?
We are using https://github.com/onevcat/Kingfisher for smooth image loading in collection view. If the image data are not in regular text file, how can we integrate CoreData's blob data with Kingfisher?
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Almost Netflix: An iOS Netflix Clone built with Appwrite
Make sure the proper target is selected in the Add to target in the dialog as shown above, then click Add Package button. The package should successfully be added to your project. Now following the same process, this time search for the Kingfisher package using the GitHub URL as the following https://github.com/onevcat/Kingfisher.
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Awesome macOS Libraries List
Kingfisher - A lightweight, pure-Swift library for downloading and caching images from the web. Language: Swift.
What are some alternatives?
PinLayout - Fast Swift Views layouting without auto layout. No magic, pure code, full control and blazing fast. Concise syntax, intuitive, readable & chainable. [iOS/macOS/tvOS/CALayer]
SDWebImage - Asynchronous image downloader with cache support as a UIImageView category
PureLayout - The ultimate API for iOS & OS X Auto Layout — impressively simple, immensely powerful. Objective-C and Swift compatible.
Nuke - Image loading system
TinyConstraints - Nothing but sugar.
AlamofireImage - AlamofireImage is an image component library for Alamofire
FlexLayout - FlexLayout adds a nice Swift interface to the highly optimized facebook/yoga flexbox implementation. Concise, intuitive & chainable syntax.
SwiftSVG - A simple, performant, and lightweight SVG parser
Cartography - A declarative Auto Layout DSL for Swift :iphone::triangular_ruler:
SDWebImageSwiftUI - SwiftUI Image loading and Animation framework powered by SDWebImage
Stevia - :leaves: Concise Autolayout code
AsyncImageView - [DEPRECATED]