SnakeClassic VS glide engine

Compare SnakeClassic vs glide engine and see what are their differences.

SnakeClassic

A snake engine written in SpriteKit for all Apple devices. (by PiXeL16)
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SnakeClassic glide engine
1 1
69 485
- -
0.0 2.4
about 1 year ago 11 months ago
Swift Swift
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

SnakeClassic

Posts with mentions or reviews of SnakeClassic. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-07-20.

glide engine

Posts with mentions or reviews of glide engine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-08-21.
  • Does anyone use Sprite/Scene Kit?
    2 projects | /r/gamedev | 21 Aug 2021
    Im working as iOS dev, and also wanted to create some games in my spare time, so I choose SpriteKit, its pretty good framework, you can easily make nice 2D games. If you want to create top down game I recommend to take a look for this https://github.com/mfessenden/SKTiled its very helpful when you want create your levels, much better than Xcode one, and also check this https://github.com/cocoatoucher/Glide its created mostly for platformers but you can use it also for top down RPG for example. If you have basic knowledge of swift you will create games very fast and easy, and you will only optimize it for iOS so it will be easier to handle errors etc.

What are some alternatives?

When comparing SnakeClassic and glide engine you can also consider the following projects:

The-Red-Sun-Sets-Over-the-Fields-of-Grain - An iOS game about guilt and farming. Voted "Best Subversion of Pop Culture"

Raylib - A Swift package for Raylib. Builds Raylib from source so no need to fiddle with libraries. Just add as a dependency in you game package and go!

2048-swiftui - 2048 game using SwiftUI and Combine

AssetImportKit - Swift framework for loading various 3d models in SceneKit

ShogibanKit - ShogibanKit is a framework (not yet) for implementing complex Japanese Chess (Shogii) in Swift. No UI, nor AI.

SwiftFortuneWheel - The ultimate spinning wheel view that supports dynamic content and rich customization.

Fischer - A cross-platform chess library for Swift

SKTiled - Swift framework for working with Tiled assets in SpriteKit

ImagineEngine - A project to create a blazingly fast Swift game engine that is a joy to use 🚀

BWCollectionView - a collectionView made for Sprite Kit

tiled-to-godot-export - Tiled plugins for exporting Tilemaps and Tilesets in Godot format

GateEngine - Swift Game Engine supporting Windows, Linux, macOS, HTML5, and more 🚂

InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
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