SmileToUnlock VS Poly

Compare SmileToUnlock vs Poly and see what are their differences.

SmileToUnlock

This library uses ARKit Face Tracking in order to catch user's smile. (by rsrbk)
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SmileToUnlock Poly
- -
629 74
- -
0.0 5.7
over 3 years ago -
Swift Swift
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

SmileToUnlock

Posts with mentions or reviews of SmileToUnlock. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning SmileToUnlock yet.
Tracking mentions began in Dec 2020.

Poly

Posts with mentions or reviews of Poly. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning Poly yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing SmileToUnlock and Poly you can also consider the following projects:

ARVideoKit - Capture & record ARKit videos 📹, photos 🌄, Live Photos 🎇, and GIFs 🎆.

ARKit-CoreLocation - Combines the high accuracy of AR with the scale of GPS data.

ARKit-Navigation - ARKit Demo Application

ARKitEnvironmentMapper - A library that allows you to generate and update environment maps in real-time using the camera feed and ARKit's tracking capabilities.

ARHeadsetKit - Using $5 Google Cardboard to replicate HoloLens

Virtual Objects - ARKit - Place virtual objects using ARKit.

FaceTrigger - Easily use ARKit to detect facial gestures. FaceTrigger is a simple to use class that hides the details of using ARKit's ARSCNView to recognize facial gestures via ARFaceAnchor.BlendShapeLocations

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