chip-8 VS imgui

Compare chip-8 vs imgui and see what are their differences.


CHIP-8 Emulator/Debugger made with C++ 17, OpenGL & ImGui. (by Slins-23)


Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies (by ocornut)
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chip-8 imgui
1 199
6 38,059
- -
6.1 9.6
7 months ago 7 days ago
C++ C++
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.


Posts with mentions or reviews of chip-8. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-15.


Posts with mentions or reviews of imgui. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-05-11.
  • How do i display things in c++?
    2 projects | | 11 May 2022
    Imgui ( has always been my go to for this sort of thing. Its cross platform and pretty easy to get your head around, especially if you're not a UI kind of person.
  • Librarii grafice
    1 project | | 9 May 2022 - here you go ^.^, dear-imgui.
  • Are there any low-level library options for creating desktop apps?
    6 projects | | 6 May 2022
    The only thing I could really think of is something like ImGui for C# ( but I've never used it. It's going to give you some simple wrappers around ImGui ( but even this is going to lock you into the UI framework -- you can't just "draw a rectangle" per se and use it as a "control." Do note however this is an "immediate mode" GUI which is different from how most general desktop windowing systems work in "retained mode" (which are typically event driven, which saves on computing power to not draw the same stuff over and over).
  • ImGui - Cannot open source file "vulkan/vulkan.h
    1 project | | 30 Apr 2022
    So I just watched a video by The Cherno which he talked about ImGui and how to install it so I followed along copied the docking git repository then went into my folder examples and opened the imgui_examples.sln file and chose the example_glfw_vulkan option and opened source/main.cpp and there is our problem. When I opened it under line 20 "#include " there is a red line and it says "Cannot open source file "vulkan/vulkan.h". Does anyone have a solution or should I switch to the other options like opengl3/directx12 etc.
  • Integrating Dear ImGui into Vulkan engine: flickering Dear ImGui window
    1 project | | 29 Apr 2022
    What about the examples from imgui directly? Worked for me..
  • Show HN: Zaplib – Speedup your web app with Rust and WASM
    10 projects | | 8 Apr 2022
    I've been using a similar stack (C++ and WASM) to build some simple applications and I enjoy it very much. For the UI components I use Dear ImGui [0] as I am very familiar with it and it allows me to implement GUIs very fast. The biggest convenience is that you can run the same code both as a native application and as a web app. The biggest drawback is you usually get 100% CPU usage when there is an active animation in the WebGL canvas because you need to redraw everything (similar to the OP's example).

    If you are interested, checkout my Github template repo [1] - it contains a few examples:



  • GUI for software, not games, but lighter than Qt ?
    19 projects | | 8 Apr 2022
    19 projects | | 8 Apr 2022
    Dear Imgui is a kind of interesting project, although its release engineering is a bit lacking. Seems like you're intended to just copy the .cpp and .h files into your own project. It does seem to be pretty lightweight and flexible, though.
  • Help regarding coding a GUI app
    2 projects | | 6 Apr 2022
    - Gtk, ImGUI, ... many others
  • I made a shortlist of good libraries for my GUI C project and I want your thoughts and comments.
    7 projects | | 5 Apr 2022
    Good C library list: + C89, no dependencies, public license. 5/5 + good tutorial and wiki guides 5/5 + infinite possibilities - whole library for making games, forums, wiki - complicated, not many C tutorials, need to manage game states... 4/5 + good docs - for embedded systems 4/5 + Popular, inspired Nuklear - for C++ 3/5 + very efficient, used in Conky - uses X so only for Linux, just for displaying images and text and stuff 2/5 + simple, small - you need to handle your own drawing 2/5 GTK+ - no

What are some alternatives?

When comparing chip-8 and imgui you can also consider the following projects:

nuklear - A single-header ANSI C immediate mode cross-platform GUI library

NanoGUI - Minimalistic GUI library for OpenGL

wxWidgets - Cross-Platform C++ GUI Library


GTK+ - Read-only mirror of

nana - a modern C++ GUI library

FLTK - FLTK - Fast Light Tool Kit - - cross platform GUI development

egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native

raylib - A simple and easy-to-use library to enjoy videogames programming

webview - Tiny cross-platform webview library for C/C++/Golang. Uses WebKit (Gtk/Cocoa) and Edge (Windows)

MyGUI - Fast, flexible and simple GUI.

libui - Simple and portable (but not inflexible) GUI library in C that uses the native GUI technologies of each platform it supports.