SkiaSharp
Uno Platform
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SkiaSharp | Uno Platform | |
---|---|---|
25 | 130 | |
4,077 | 8,363 | |
2.9% | 1.3% | |
8.7 | 10.0 | |
7 days ago | 4 days ago | |
C# | C# | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
SkiaSharp
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Jellyfin: The Free Software Media System
It looks like the port was compiled with a binary SkiaSharp [0] since that requires Google tooling to build. Interesting to see the committer allowing this. Apparently it is not the first time.
0. https://github.com/mono/SkiaSharp
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System.Drawing just dosen't work
The library that I've had the best luck with is SkiaSharp with .net 3.1. That said, I agree with others that I'd update the version of .net if possible.
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Open-source cross-platform C# library that encode .BMP files?
Found this issue that basically say it's not supported in skia directly, and it's right, from this page it seems only supported on iOS/Mac. This is pretty frustrating considering the documentation of SkiaSharp Encode() doesn't mention it.
- Easy-to-use 2D graphics libraries
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Creating 2d Interactive Building Map with Blazor.
Yes, I'm not aware of any way to use either the canvas api or webgl directly. This project has bindings for the canvas API, but it hasn't been updated in two years:https://github.com/BlazorExtensions/Canvas. SkiaSharp seems a nice option too: https://github.com/mono/SkiaSharp. It supports graphics across a whole load of platforms, including Blazor on the web.
- What library should I use to make basic 2D graphics which is simple to use and that is able to quickly draw a bunch of particles (circles) on the screen with updating positions every frame? (Not the best description ever. I explain it better in the post's text)
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Compress/resize images
If you want pure .NET, cross-platform, and future compatibility, SkiaSharp is the new way to do it.
- ImageSharp leaving the .NET Foundation due to licensing change
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Problem using Plugin.Firebase on IOS
This seems to be a clash with skiasharp. The other package I have which uses skiasharp is Mapsui Possibly related to this issue with SkiSharp mono/SkiaSharp#1879
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Blazor Hybrid looks amazing
This is interesting since SkiaSharp says:
Uno Platform
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AvaloniaUI: Create Multi-Platform Apps with .NET
And Uno Platform (https://platform.uno/) is akin to React Native in terms of native controls usage.
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Ask HN: Cross-platform GUI apps in 2024
also UNO Platform (C#) which is suitable for simple or complex cross platform business applications : https://platform.uno/
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Lee's opinions on Umbraco + naming things
Why is this a problem? At face value, it isn't a problem. Taking a step back at a more global level, what does "uComponents" mean to the rest of the world? Many of the .NET developers who heavily use NuGet may have not even heard of Umbraco CMS, let alone a 3rd party plugin for it. What if people from the Uno Platform community are browsing NuGet for some kind of components extension library? You can see, this could get confusing outside the scope of the Umbraco community/ecosystem. On top of this, uComponents was developed against Umbraco v4, with its last release in 2016, now it's there to be lingering on the NuGet repository until the end of time, set in stone.
- A Proposal for an asynchronous Rust GUI framework
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Dart 3.1 and a retrospective on functional style programming in Dart
Not a fan of XAML after trying to get into it, but there is Uno Platform. It wraps native widgets on mobile, just like React Native (which is good for accessibility), and uses C#. https://platform.uno/
My guess is that it's mainly focused on mobile. On Windows, it has no overhead (behaving like a normal WinUI 3 app), on macOS I think it uses Catalyst by default (which was developed by Apple to make more iOS apps available for Mac desktops) and on Linux it draws its own widgets that the devs try imitating the GTK style with.
On Android and iOS, it just uses the native widgets which I think is a better experience so you can see my reasons for guessing it's mobile-first. That may or may not be what you want.
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What is the best for Develop Cross-platform Application ?
5- Uno
- Do you guys think this programmer is right about dotnet?
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Going from React to Vanilla JavaScript
> ...building UIs with the document/element api
When the whole premise is flawed, JSX or not, does it really matter if there is a better or worse way of misusing a technology not meant for UIs?
Leave HTML and JavaScript to Wikipedia and other hypertext document libraries.
Unfortunately, WASM is not there yet, but people are trying: https://platform.uno.
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Xamarin Forms to Uno Platform migration: databinding techniques
Uno Platform is fully open source, under Apache 2.0 license. You can see the license here https://github.com/unoplatform/uno/blob/master/License.md
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Cross-platform desktop applications
Also, .NET 7 brought a lot of stability so I am confident you'll have a better experience. I hope to hear back from you. It would be great to have any feedback at our repo - https://github.com/unoplatform/uno/discussions
What are some alternatives?
Microsoft.Maui.Graphics - An experimental cross-platform native graphics library.
Avalonia - Develop Desktop, Embedded, Mobile and WebAssembly apps with C# and XAML. The most popular .NET Foundation community project.
MonoGame - One framework for creating powerful cross-platform games.
Introducing .NET Multi-platform App UI (MAUI) - .NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
Microcharts - Create cross-platform (Xamarin, Windows, ...) simple charts.
Flutter - Flutter makes it easy and fast to build beautiful apps for mobile and beyond
QuestPDF - QuestPDF is a modern open-source .NET library for PDF document generation. Offering comprehensive layout engine powered by concise and discoverable C# Fluent API. Easily generate PDF reports, invoices, exports, etc.
MudBlazor - Blazor Component Library based on Material design with an emphasis on ease of use. Mainly written in C# with Javascript kept to a bare minimum it empowers .NET developers to easily debug it if needed.
Maui - The .NET MAUI Community Toolkit is a community-created library that contains .NET MAUI Extensions, Advanced UI/UX Controls, and Behaviors to help make your life as a .NET MAUI developer easier
Mono - Mono open source ECMA CLI, C# and .NET implementation.
iFakeLocation - Simulate locations on iOS devices on Windows, Mac and Ubuntu.
Electron.NET - :electron: Build cross platform desktop apps with ASP.NET Core (Razor Pages, MVC, Blazor).